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0.9.4.3.0
Asteroids with depleted asteroid fields now decrease in size less Refine has been completely changed and redone (became more effective than before)
PvP and use of devices on players is disabled in Krinul and Ovdar Bounty hunters have been added: If a bounty has been assigned to you or you have broken the law, you will not be able to enter any shipyard of the alliance, as you will not be allowed in If a player shoots at a target, the target no longer stops sending signals for help after the first hit. Now every attacker will always be counted in the list of violators
Added visual for emergency return of drones Quick activation of drones no longer shows critically damaged droids that cannot be equipped (with 0 durability) Updated visual and visibility of device/droid/weapon cooldowns Added auto-use of devices: Devices are instantly activated after cooldown To start the auto-switching cycle, the device must be turned on personally at the right moment If it is impossible to turn on the device again (for example, lack of energy), the cycle will turn off, but auto-skipping will not stop - it can be reactivated by reactivating the effect Auto-use only works with effects on yourself Added the ability to change the key for movement
Now shows whether the command was successfully executed when entering the player's nickname for ignoring Fixed the inability to remove the ignore from the user Fixed the error where cloak from any sources ignored while there is a primary effect that imposed it Fixed a bug where it was possible to craft things without having a Fabricator Fixed a bug with constant rollback of orders at the station when turning off / restarting the server Fixed a bug with an increase in the number of wearable drones after their death (was caused by an instant double / triple kill of the same drone in 1 salvo from a cannon) Fixed non-saving settings for camera speed, smooth movement, UI size on PC Fixed many other bugs
[ 2024-10-13 09:04:35 CET ] [ Original post ]
Refining and mining
Asteroids with depleted asteroid fields now decrease in size less Refine has been completely changed and redone (became more effective than before)
PvP
PvP and use of devices on players is disabled in Krinul and Ovdar Bounty hunters have been added: If a bounty has been assigned to you or you have broken the law, you will not be able to enter any shipyard of the alliance, as you will not be allowed in If a player shoots at a target, the target no longer stops sending signals for help after the first hit. Now every attacker will always be counted in the list of violators
QoL
Added visual for emergency return of drones Quick activation of drones no longer shows critically damaged droids that cannot be equipped (with 0 durability) Updated visual and visibility of device/droid/weapon cooldowns Added auto-use of devices: Devices are instantly activated after cooldown To start the auto-switching cycle, the device must be turned on personally at the right moment If it is impossible to turn on the device again (for example, lack of energy), the cycle will turn off, but auto-skipping will not stop - it can be reactivated by reactivating the effect Auto-use only works with effects on yourself Added the ability to change the key for movement
Fixes
Now shows whether the command was successfully executed when entering the player's nickname for ignoring Fixed the inability to remove the ignore from the user Fixed the error where cloak from any sources ignored while there is a primary effect that imposed it Fixed a bug where it was possible to craft things without having a Fabricator Fixed a bug with constant rollback of orders at the station when turning off / restarting the server Fixed a bug with an increase in the number of wearable drones after their death (was caused by an instant double / triple kill of the same drone in 1 salvo from a cannon) Fixed non-saving settings for camera speed, smooth movement, UI size on PC Fixed many other bugs
[ 2024-10-13 09:04:35 CET ] [ Original post ]
Shattered Void
yyy1505yyy
Developer
yyy1505yyy
Publisher
Coming soon
Release
Game News Posts:
29
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed
(43 reviews)
Public Linux Depots:
- [0 B]
- [0 B]
A game inspired by the style and setting of Space Rangers.
Endless dangers of space open up endless opportunities for development:
In addition, each race has its own unique pieces of equipment, and their ships have different strengths and weaknesses: shields and energy, speed and repairability, damage and armor, hull and regeneration, and many others.
Weapons and systems are easily transferred between ships. Therefore, it always makes sense to strengthen your favorite equipment.
Weapons can have module slots. Hundreds of different effects allow you to make each gun unique and adapt to any battle scenario.
Many players unite into clans, which simplifies access to stations, storage facilities, hypergates and all other clan property.
Endless dangers of space open up endless opportunities for development:
- 5 starting factions to choose from
- Raids, bosses, wars
- Economics, trade, market manipulation
- Asteroid mining, smelting, crafting
- Simple but at the same time complex system of modifications and interconnections of ship sub-systems
Many systems
Hundreds star systems await exploration and colonization. In remote reaches of space, wormholes occasionally open into unknown sectors, where both dangerous enemies and huge loot can be found.Soft PvP
You do not lose equipment if you are destroyed by another player or NPC, only items that were in your cargo hold. Thanks to your personal fighting skills, you can overcome even strong opponents. And to prevent constant murders, you will be protected by patrols and military personnel in their systems, while the sectors themselves are divided by strength, preventing strong players from approaching weak ones.Stations
Create your own flying fortress. Engage in trade and collect taxes for the use of station space by other players. Factories, shops, mining facilities, warp gates for long-distance flights - dozens of different buildings will make the station even more useful. In addition, stations are necessary for the colonization and terraforming of captured planets or the construction of space megastructures.Modifications of equipment and ships
Spaceships are a platform for installing weapons, systems, devices, and drones. Ships are upgraded using collected resources, allowing you to choose your development style.In addition, each race has its own unique pieces of equipment, and their ships have different strengths and weaknesses: shields and energy, speed and repairability, damage and armor, hull and regeneration, and many others.
Weapons and systems are easily transferred between ships. Therefore, it always makes sense to strengthen your favorite equipment.
Weapons can have module slots. Hundreds of different effects allow you to make each gun unique and adapt to any battle scenario.
Cooperative game
Groups of players are needed to coordinate boss battles and clear out certain locations.Many players unite into clans, which simplifies access to stations, storage facilities, hypergates and all other clan property.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Any Dual-coreMemory: 1 MB RAM
- Memory: 1 MB RAM
- Graphics: GT210 / Radeon HD 3300 with 512Mb VRam
- Storage: 175 MB available space
- OS: Ubuntu 12.04
- Processor: Any 4+ coreMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: Radeon R5 230 / GT440 with 1GB VRamNetwork: Broadband Internet connection
- Storage: 200 MB available space
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