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0.9.5.2.0

Bosses


Fixed incorrect math for calculating orbital cannon shots Some unique boss guns now turn off their engines to charge for a shot Each of the bosses received their own unique guns (except for the engineer) that will decide the outcome of the battle, namely: Marauder - Furnace Mortar. Has a huge spread by point, causes 3 zones from which you must exit within 4 seconds while the shells are flying. Average damage is 800, melts almost any armor for 10 seconds when hit For adding such a powerful gun, one of the bastions lost the reload time of its orbital gun The chance of empty modules from the Marauder has been increased Kiuna - Corpuscular beam. Cannot miss. An incredibly thin beam emanating to the nearest target every 40 seconds from the area of which is extremely easy to exit if you are close

Other


Added a new hotkey for "selecting" a target. Now you can change which key you will use to select a target Now you can add offline users to the station (reminder that you can also add by nickname) Fixed the ping output (f9), and now shows when it is too big Due to the union of the vortex and the pirates, the vortex has conducted a trade route from c2 to c1 to the pirates The Supreme Council can now trade on the planets of factions (applies to bots) Bots-traders can now also land on the stations Several ships were created that are engaged in trade at the council and the vortex Since ordinary carriers have become a common and not lost technology, ships of this type also appeared in bots in c3 in the right subsector The quest for delivery between sectors now has a 2 hour recharge instead of 40 Now you can configure the tax on processing at the station Fixed a bug that prevented damage to droids by blocking droids if the ship already has this effect Fixed the problem with passing through in-sector portals for the fragile goods delivery quest The alternative quest for exiting to c2 from c1 was significantly weakened to allow passing with almost no stats and not on a frigate Fixed the failure to take durability into account when selling and buying goods


[ 2025-02-10 09:58:16 CET ] [ Original post ]

Shattered Void
yyy1505yyy Developer
yyy1505yyy Publisher
Coming soon Release
Game News Posts: 41
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed (58 reviews)
Public Linux Depots:
  • [0 B]
  • [0 B]
A game inspired by the style and setting of Space Rangers.
Endless dangers of space open up endless opportunities for development:
  • 5 starting factions to choose from
  • Raids, bosses, wars
  • Economics, trade, market manipulation
  • Asteroid mining, smelting, crafting
  • Simple but at the same time complex system of modifications and interconnections of ship sub-systems

Many systems

Hundreds star systems await exploration and colonization. In remote reaches of space, wormholes occasionally open into unknown sectors, where both dangerous enemies and huge loot can be found.

Soft PvP

You do not lose equipment if you are destroyed by another player or NPC, only items that were in your cargo hold. Thanks to your personal fighting skills, you can overcome even strong opponents. And to prevent constant murders, you will be protected by patrols and military personnel in their systems, while the sectors themselves are divided by strength, preventing strong players from approaching weak ones.

Stations

Create your own flying fortress. Engage in trade and collect taxes for the use of station space by other players. Factories, shops, mining facilities, warp gates for long-distance flights - dozens of different buildings will make the station even more useful. In addition, stations are necessary for the colonization and terraforming of captured planets or the construction of space megastructures.

Modifications of equipment and ships

Spaceships are a platform for installing weapons, systems, devices, and drones. Ships are upgraded using collected resources, allowing you to choose your development style.

In addition, each race has its own unique pieces of equipment, and their ships have different strengths and weaknesses: shields and energy, speed and repairability, damage and armor, hull and regeneration, and many others.
Weapons and systems are easily transferred between ships. Therefore, it always makes sense to strengthen your favorite equipment.


Weapons can have module slots. Hundreds of different effects allow you to make each gun unique and adapt to any battle scenario.

Cooperative game

Groups of players are needed to coordinate boss battles and clear out certain locations.
Many players unite into clans, which simplifies access to stations, storage facilities, hypergates and all other clan property.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: Any Dual-coreMemory: 1 MB RAM
  • Memory: 1 MB RAM
  • Graphics: GT210 / Radeon HD 3300 with 512Mb VRam
  • Storage: 175 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04
  • Processor: Any 4+ coreMemory: 2 MB RAM
  • Memory: 2 MB RAM
  • Graphics: Radeon R5 230 / GT440 with 1GB VRamNetwork: Broadband Internet connection
  • Storage: 200 MB available space
GAMEBILLET

[ 6046 ]

0.83$ (16%)
16.96$ (15%)
20.99$ (16%)
5.07$ (15%)
35.59$ (11%)
17.79$ (11%)
25.79$ (14%)
21.24$ (15%)
8.29$ (17%)
12.44$ (17%)
4.19$ (16%)
11.04$ (15%)
11.74$ (22%)
4.24$ (15%)
5.78$ (17%)
4.20$ (83%)
12.74$ (15%)
11.61$ (17%)
12.45$ (38%)
24.69$ (38%)
16.97$ (15%)
26.09$ (13%)
13.34$ (11%)
16.52$ (17%)
14.95$ (50%)
4.21$ (16%)
25.46$ (15%)
24.89$ (17%)
8.49$ (15%)
12.44$ (17%)
GAMERSGATE

[ 687 ]

19.99$ (20%)
20.0$ (50%)
1.0$ (90%)
1.26$ (82%)
0.56$ (81%)
1.31$ (91%)
0.75$ (92%)
3.5$ (65%)
4.5$ (85%)
0.9$ (92%)
6.38$ (57%)
3.13$ (83%)
3.48$ (83%)
4.95$ (67%)
9.89$ (34%)
5.0$ (50%)
9.99$ (50%)
5.0$ (75%)
1.94$ (84%)
11.24$ (55%)
3.0$ (80%)
3.19$ (81%)
4.5$ (70%)
1.58$ (95%)
0.9$ (92%)
0.9$ (92%)
0.56$ (81%)
0.54$ (91%)
16.82$ (44%)
9.0$ (70%)

FANATICAL BUNDLES

Time left:

356423 days, 8 hours, 7 minutes


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9 days, 16 hours, 7 minutes


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5 days, 16 hours, 7 minutes


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HUMBLE BUNDLES

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10 days, 10 hours, 7 minutes


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13 days, 10 hours, 7 minutes


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18 days, 9 hours, 7 minutes

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