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Shattered Void
yyy1505yyy Developer
yyy1505yyy Publisher
Coming soon Release
Game News Posts: 52
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed (65 reviews)
Public Linux Depots:
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0.9.7.2.0 Modular weapons merging

Combining Modular Items


A new system for combining guns has been added to achieve greater modular development. Now you can use the basic (non-modular) frame of the same gun to partially reduce the cost of upgrading a slot in your main gun With the same principle, you can now use other modular guns as a donor to reduce the cost of upgrading your main guns
  • Any upgrade of devices/modular guns now immediately updates the upgraded item in the inventory (no need to reopen the inventory anymore)
  • Due to the increase in the number of slots in the modular engineering window, you can now drag items from the left inventory window
  • Effects on modules can now be viewed. Moreover, their stats are immediately correlated with the stats within the module itself (decrease/increase in strength/effect time), making it easier to compare
  • The strength of the "Nuclear Ammunition" module effect for the OPU was reduced from +35% to +15% due to the change in the weapon effect
  • Now correctly displays the color of the effect strength relative to the gun itself (if it reduces strength by 5, and the gun's strength is -30, then this is an increase, which means it is green)

Neutral system without a faction


Expanded the influence of unknowns: a planet not belonging to factions appeared in sector 3, which is a satellite of a gas giant in the Triton system (left subsector, behind the black hole). The planet has a store for wanderers who come to rest after a long flight through the undeveloped lower sectors, as well as several endless quests that may interest researchers. The system itself is heavily armed and has a fairly defensive layout, but due to the fact that it has no patronage from the factions, it does not have defensive fortresses and protection of an even higher level of strength. Also, 2 paid portals were installed in the system, allowing to greatly reduce the travel time along the isthmus, or to get quick access to the system, without flying around the black hole

Tutoring quests on modularity and device improvements


Added a chain of quests for tutorial in improving devices, as well as weapon modularity. The quest to explain the basic needs of the station was supplemented with a second quest and updated Added the concept of "personal" items. Such items are issued by quests and cannot be sold/exchanged/removed/moved to the station. Also, they do not stack with their "non-personal" alternative

New effect


The Core Overloader received a third effect: Thermal dump (Heat dump). Allows you to cool the ship's hull almost instantly, preventing and releasing the ship's heat into the surrounding space. Transfers part of the heat to nearby ships. Since the function literally releases the heated hull - part of the hull will be thrown away
  • The "Ignite" effect will now be strengthened with each application to the ship, if the new effect is stronger than the previous one (exception to the effect rules). Example: heating from a star by 5 and if you are hit by a phaser, the heating power will become 8
  • "Ignite" from stars now immediately detonates current smoles, not new ones

Other


  • Third-order systems of factions in the 2nd sector received semi-legal stores in which you can buy heavy fighters of the faction with a 10% increase in a cost, having only a neutral reputation (Especially important for pirates who need to have such ships for personal upgrades to corsairs)
  • The basic chance of the bot to use Parasites has been reduced from 50% to 40%
  • Clans can now have their own unique icons

Corrections


  • Fixed the display of effects that can be used simultaneously and independently. Phaser waves now multiply correctly, as do thermal explosions on ships/emergency drone returns
  • Fixed a bug preventing you from seeing all the text in quests, since you couldn't scroll the text
  • Fixed a bug where you could complete the simulation without defeating enemies by waiting for the timer to end
  • Fixed some bugs when closing windows
  • Fixed bugs related to elite mobs


[ 2025-04-24 14:56:02 CET ] [ Original post ]

A game inspired by the style and setting of Space Rangers.
Endless dangers of space open up endless opportunities for development:
  • 5 starting factions to choose from
  • Raids, bosses, wars
  • Economics, trade, market manipulation
  • Asteroid mining, smelting, crafting
  • Simple but at the same time complex system of modifications and interconnections of ship sub-systems

Many systems

Hundreds star systems await exploration and colonization. In remote reaches of space, wormholes occasionally open into unknown sectors, where both dangerous enemies and huge loot can be found.

Soft PvP

You do not lose equipment if you are destroyed by another player or NPC, only items that were in your cargo hold. Thanks to your personal fighting skills, you can overcome even strong opponents. And to prevent constant murders, you will be protected by patrols and military personnel in their systems, while the sectors themselves are divided by strength, preventing strong players from approaching weak ones.

Stations

Create your own flying fortress. Engage in trade and collect taxes for the use of station space by other players. Factories, shops, mining facilities, warp gates for long-distance flights - dozens of different buildings will make the station even more useful. In addition, stations are necessary for the colonization and terraforming of captured planets or the construction of space megastructures.

Modifications of equipment and ships

Spaceships are a platform for installing weapons, systems, devices, and drones. Ships are upgraded using collected resources, allowing you to choose your development style.

In addition, each race has its own unique pieces of equipment, and their ships have different strengths and weaknesses: shields and energy, speed and repairability, damage and armor, hull and regeneration, and many others.
Weapons and systems are easily transferred between ships. Therefore, it always makes sense to strengthen your favorite equipment.


Weapons can have module slots. Hundreds of different effects allow you to make each gun unique and adapt to any battle scenario.

Cooperative game

Groups of players are needed to coordinate boss battles and clear out certain locations.
Many players unite into clans, which simplifies access to stations, storage facilities, hypergates and all other clan property.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: Any Dual-coreMemory: 1 MB RAM
  • Memory: 1 MB RAM
  • Graphics: GT210 / Radeon HD 3300 with 512Mb VRam
  • Storage: 175 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04
  • Processor: Any 4+ coreMemory: 2 MB RAM
  • Memory: 2 MB RAM
  • Graphics: Radeon R5 230 / GT440 with 1GB VRamNetwork: Broadband Internet connection
  • Storage: 200 MB available space

GAMEBILLET

[ 6083 ]

8.29$ (17%)
8.46$ (15%)
13.02$ (13%)
3.81$ (87%)
12.42$ (17%)
8.74$ (13%)
12.84$ (74%)
8.39$ (16%)
17.54$ (12%)
26.34$ (12%)
4.95$ (17%)
4.95$ (17%)
16.79$ (16%)
8.39$ (16%)
25.59$ (15%)
20.72$ (17%)
12.42$ (17%)
29.02$ (17%)
16.57$ (17%)
25.46$ (15%)
16.79$ (16%)
33.17$ (17%)
33.17$ (17%)
12.84$ (79%)
20.72$ (17%)
15.11$ (24%)
44.45$ (11%)
7.44$ (17%)
16.97$ (15%)
8.27$ (17%)
GAMERSGATE

[ 668 ]

3.0$ (50%)
8.0$ (80%)
3.0$ (70%)
12.0$ (60%)
4.5$ (85%)
6.0$ (80%)
1.05$ (85%)
11.24$ (55%)
10.0$ (60%)
5.63$ (81%)
3.0$ (85%)
3.48$ (83%)
6.0$ (80%)
16.0$ (60%)
1.0$ (90%)
14.0$ (60%)
2.25$ (89%)
8.0$ (60%)
2.55$ (85%)
1.5$ (75%)
2.64$ (82%)
32.49$ (35%)
0.42$ (79%)
2.0$ (90%)
1.9$ (81%)
4.5$ (70%)
5.7$ (81%)
5.78$ (71%)
0.9$ (92%)
17.5$ (50%)
MacGamestore

[ 4036 ]

1.99$ (89%)
1.19$ (92%)
2.99$ (93%)
2.89$ (86%)
1.09$ (84%)
1.99$ (60%)
5.99$ (85%)
1.19$ (94%)
19.09$ (5%)
3.99$ (80%)
2.49$ (88%)
51.49$ (26%)
1.99$ (85%)
2.49$ (88%)
8.99$ (70%)
23.96$ (20%)
1.69$ (83%)
8.99$ (10%)
1.89$ (81%)
1.19$ (76%)
1.99$ (87%)
2.98$ (85%)
0.99$ (90%)
1.49$ (85%)
15.99$ (20%)
53.99$ (10%)
8.99$ (10%)
1.59$ (68%)
0.99$ (90%)
1.19$ (92%)

FANATICAL BUNDLES

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356358 days, 15 hours, 1 minutes


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14 days, 22 hours, 1 minutes


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HUMBLE BUNDLES

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2 days, 16 hours, 1 minutes


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4 days, 16 hours, 1 minutes


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11 days, 16 hours, 1 minutes


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12 days, 16 hours, 1 minutes

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