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A game inspired by the style and setting of Space Rangers.
Endless dangers of space open up endless opportunities for development:
  • 5 starting factions to choose from
  • Raids, bosses, wars
  • Economics, trade, market manipulation
  • Asteroid mining, smelting, crafting
  • Simple but at the same time complex system of modifications and interconnections of ship sub-systems

Many systems

Hundreds star systems await exploration and colonization. In remote reaches of space, wormholes occasionally open into unknown sectors, where both dangerous enemies and huge loot can be found.

Soft PvP

You do not lose equipment if you are destroyed by another player or NPC, only items that were in your cargo hold. Thanks to your personal fighting skills, you can overcome even strong opponents. And to prevent constant murders, you will be protected by patrols and military personnel in their systems, while the sectors themselves are divided by strength, preventing strong players from approaching weak ones.

Stations

Create your own flying fortress. Engage in trade and collect taxes for the use of station space by other players. Factories, shops, mining facilities, warp gates for long-distance flights - dozens of different buildings will make the station even more useful. In addition, stations are necessary for the colonization and terraforming of captured planets or the construction of space megastructures.

Modifications of equipment and ships

Spaceships are a platform for installing weapons, systems, devices, and drones. Ships are upgraded using collected resources, allowing you to choose your development style.
In addition, each race has its own unique pieces of equipment, and their ships have different strengths and weaknesses: shields and energy, speed and repairability, damage and armor, hull and regeneration, and many others.
Weapons and systems are easily transferred between ships. Therefore, it always makes sense to strengthen your favorite equipment.

Weapons can have module slots. Hundreds of different effects allow you to make each gun unique and adapt to any battle scenario.

Cooperative game

Groups of players are needed to coordinate boss battles and clear out certain locations.
Many players unite into clans, which simplifies access to stations, storage facilities, hypergates and all other clan property.
Shattered Void
yyy1505yyyDeveloper
yyy1505yyyPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive (84 reviews)
Public Linux Depots:
  • [0 B]
  • [0 B]
0.9.16.1.0 Better naming of the bots

General changes

  • All mobs now have their own names and ranks (related to type or level) to improve the initial impressions of the game and its \"atmosphere\", in contrast to when almost all mobs in the game were called \"Patrol\", giving a feeling of facelessness.

    [/*]
  • Target selection has been optimized, and the ability to \"stretch\" the panel for large nicknames has been added.

    At the same time, aiming at a target now colors the panel in the corresponding danger color:

    [list]
  • Green - positive status.

    [/*]
  • Red - negative status.

    [/*]
  • Yellow - all other players in the system where PvP is enabled.

    [/*]
[/*]
  • The amount of gold required for the coils in recipe #2 has been reduced from 40 to 35.

    [/*]
  • The button for selling a ship from storage has become red for better visibility.

    [/*]
  • [/list]

    \n

    Fixes

    • It is no longer possible to remove the efficiency of mining equipment from a ship with a device.

      [/*]
    • The battery now correctly displays its effect after activation.

      [/*]
    • Boosters now correctly add their time if you activated a booster after the previous one expired, but did not take any action to refresh it (resulting in the disappearance of all or part of the time of the new booster).

      [/*]
    • Fixed incorrect searching and taking items to improve devices after optimizations.

      [/*]
    • The selection sizes of some aan ships have been adjusted.

      [/*]
    • The description of donor packages has appeared again.

      [/*]
    • Pre-release testers no longer lose their nickname color after their premium expires.

      [/*]
    • Leaving a group now correctly logs you out of the group chat window in some situations.

      [/*]
    • Fixed asteroid desync in C3, where they can be depleted in quantity (twitching and flying in the wrong direction every 1-3 seconds when the number of asteroids is small).

      [/*]
    • Removed the button for upgrading the Dreadnought\'s ion engines due to the lack of upgrades.

      [/*]
    • The Dreadnought is no longer visible when warping to any system. Also, the Dreadnought warp is now visible separately with the Dreadnought icon.

      [/*]

    [ 2025-10-09 08:11:28 CET ] [Original Post]

    Minimum Setup

    • OS: Ubuntu 12.04
    • Processor: Any Dual-coreMemory: 1 MB RAM
    • Memory: 1 MB RAM
    • Graphics: GT210 / Radeon HD 3300 with 512Mb VRam
    • Storage: 175 MB available space
  • Memory: 2 MB RAM
  • Recommended Setup

    • OS: Ubuntu 12.04
    • Processor: Any 4+ coreMemory: 2 MB RAM
    • Graphics: Radeon R5 230 / GT440 with 1GB VRamNetwork: Broadband Internet connection
    • Storage: 200 MB available space
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