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A game inspired by the style and setting of Space Rangers.
Endless dangers of space open up endless opportunities for development:
  • 5 starting factions to choose from
  • Raids, bosses, wars
  • Economics, trade, market manipulation
  • Asteroid mining, smelting, crafting
  • Simple but at the same time complex system of modifications and interconnections of ship sub-systems

Many systems

Hundreds star systems await exploration and colonization. In remote reaches of space, wormholes occasionally open into unknown sectors, where both dangerous enemies and huge loot can be found.

Soft PvP

You do not lose equipment if you are destroyed by another player or NPC, only items that were in your cargo hold. Thanks to your personal fighting skills, you can overcome even strong opponents. And to prevent constant murders, you will be protected by patrols and military personnel in their systems, while the sectors themselves are divided by strength, preventing strong players from approaching weak ones.

Stations

Create your own flying fortress. Engage in trade and collect taxes for the use of station space by other players. Factories, shops, mining facilities, warp gates for long-distance flights - dozens of different buildings will make the station even more useful. In addition, stations are necessary for the colonization and terraforming of captured planets or the construction of space megastructures.

Modifications of equipment and ships

Spaceships are a platform for installing weapons, systems, devices, and drones. Ships are upgraded using collected resources, allowing you to choose your development style.
In addition, each race has its own unique pieces of equipment, and their ships have different strengths and weaknesses: shields and energy, speed and repairability, damage and armor, hull and regeneration, and many others.
Weapons and systems are easily transferred between ships. Therefore, it always makes sense to strengthen your favorite equipment.

Weapons can have module slots. Hundreds of different effects allow you to make each gun unique and adapt to any battle scenario.

Cooperative game

Groups of players are needed to coordinate boss battles and clear out certain locations.
Many players unite into clans, which simplifies access to stations, storage facilities, hypergates and all other clan property.
Shattered Void
yyy1505yyyDeveloper
yyy1505yyyPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive (84 reviews)
Public Linux Depots:
  • [0 B]
  • [0 B]
0.9.18.3.0 Elite mob visuals. Station destructions

Elite mobs

  • Added visual display of elite status for mobs, for better danger visual clarity and easy distinction without hovering over every ship:

    [list]
  • Damage buffed

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45111076/295c3c49292b6b75d72dfd5f5cbe8838f59818f8.png\"][/img]

    [/*]
  • Fire Rate buffed

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45111076/5436849aad8cab5ab6b95462c1635b4a1fd9b9cc.png\"][/img]

    [/*]
  • Range buffed

    [list]
  • Factional

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45111076/820c924782b8fa68026c800d9e36698045d29692.png\"][/img]

    [/*]
  • Caan

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45111076/58e171b3dd2b5815acca50034016a914645ea6fc.png\"][/img]

    [/*]
[/*]
  • Armor buffed

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45111076/ae446e5f28288372e84ee26066f3176bcf85e209.png\"][/img]

    [/*]
  • Structure buffed

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45111076/7565f00be0cf57b031695aa88b92e7577c5f6fd1.png\"][/img]

    [/*]
  • Shield buffed

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45111076/d8edae20c178c9f0819935b81e3c276fd8964fd1.png\"][/img]

    [/*]
  • Intelligence buffed

    • Factional

      [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45111076/8a77bbc8afcfb04e563c8ca5864de1a8f9d08754.png\"][/img]

      [/*]
    • Caan

      [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45111076/2d9bccf0c6bc075e1b2007d7008530607c5ba94c.png\"][/img]

      [/*]
    [/*]
  • Speed buffed

    • Factional

      [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45111076/f5ceac74523c03ecf1cf316a10a34955655397ab.png\"][/img]

      [/*]
    • Caan

      [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45111076/6bba33a5d8429c5c467a99ec04e01d8765f757e2.png\"][/img]

      [/*]
    [/*]
  • [/list][/*]
  • Elite status gain speed increased by 25%.

    [/*]
  • The distribution of factors influencing elite status has been changed. Previously, it was a 50% dependence on time and 50% on mob destruction. Now it is 20% on time and 80% on mobs.

    [/*]
  • Destroyed droids of elite mobs are now correctly cleared of effects, not inheriting the power of all previous elite statuses of the carrier.

    [/*]
  • [/list]

    \n

    Stations

    Fireworks will greet you for the New Year! Find stations that were abandoned and withered long ago, as a result of which their shields failed, repair bays collapsed, and the main hull of the station was critically damaged.

    • Starting from the 1st, all station modules that reach the \"point of no return\" upon full breakdown have a chance of complete destruction. Part of the resources spent on construction will drop near the station as a separate ruined segment, which can be disassembled for scrap and a few rare resources.

      [/*]
    • When all station compartments are destroyed and nothing remains but the core, which supported its structure with other modules, the station will completely collapse and break apart into remains in space. Only its blueprint will be preserved, which will be automatically sent to the owner\'s storage. Everything else will be scattered nearby in the remains of the former greatness of a once autonomous and self-sufficient station.

      [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45111076/51df0dbab5f255e6b29955337dd8347dc6ceeb5d.png\"][/img]

      [/*]
    • If there was a PvP block in the system and a station was destroyed, the PvP block in it is disabled for 3 days (excluding quest systems).

      [/*]
    • In the future, resource drops will be replaced with correct ones (the materials from which the modules were created).

      [/*]

    \n

    Donations

    • Discounts have been added to the donation shop. They will be available until 24.01.2026.

      [/*]
    • Discounts include most boosters, credit conversion into premium game currency, and reverse conversion (premium game currency into credits).\n\n

      [/*]

    New

    • Added energy consumption/generation graph at the station.

      [/*]
    • Added an aura for generator drones.

      [list]
    • Now you can transfer generated energy via drones in an area.

      [/*]
    • The area is affected by the presence of energyliths, and input efficiency is affected by insulation.

      [/*]
    • Base distribution radius 2. Maximum 4. The further from the base, the lower the transmission.

      [/*]
    • When receiving generation when you are affeted by parasites, only 33% will enter.

      [/*]
    [/*][/list]

    \n

    Changes

    • Repair Aura

      [list]
    • Incoming aura repair from drones now partially passes through the repair block from parasites:

      [list]
    • Irrian ships allow 50% of repair.

      [/*]
    • All others 33%.

      [/*]
    [/*]
  • Aura repair has stopped working from an owner who is frozen.

    [/*]
  • Now works only in space and in the arena.

    [/*]
  • [/list][/*]
  • Santa\'s activity has been extended for a month. Now he will always be present during the 12th and 1st months of the year.

    [/*]
  • Mineral efficiency in the reactor room has been reduced by 10% due to the price difference with their counterpart.

    [/*]
  • Quest \"Diplomatic visit\" now provides acceleration to the ship to quickly reach neighbors.

    [/*]
  • [/list]

    \n

    Fixes

    • Fixed errors with initial quests.

      [/*]
    • Shield animation delay fixed.

      [/*]
    • Santa now works correctly. Catch him before he disappears!

      [/*]
    • Some tutorial panels are no longer shown after a tutorial restart for high-level players.

      [/*]

    [ 2025-12-30 09:25:57 CET ] [Original Post]

    Minimum Setup

    • OS: Ubuntu 12.04
    • Processor: Any Dual-coreMemory: 1 MB RAM
    • Memory: 1 MB RAM
    • Graphics: GT210 / Radeon HD 3300 with 512Mb VRam
    • Storage: 175 MB available space
  • Memory: 2 MB RAM
  • Recommended Setup

    • OS: Ubuntu 12.04
    • Processor: Any 4+ coreMemory: 2 MB RAM
    • Graphics: Radeon R5 230 / GT440 with 1GB VRamNetwork: Broadband Internet connection
    • Storage: 200 MB available space
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