Commonwealth Football Games Format and Other Improvements
The Commonwealth Games will kick off with a preliminary stage, where the lowest-ranked 24 teams will be divided into 6 groups. From this stage, the top 8 teams will advance to a 48-team qualifying round.
The finals will no longer be seeded based on teams' Elo ratings. Instead, seeding will be determined by the standings from the qualifiers and playoffs, so if teams like New Zealand qualifying for the finals via the playoff round, they will be placed in the last pot.
Additionally, England will have a performance adjustment applied to this event, since it is pretty reasonable to assume that they would field a B-team for an even like this. Feel free to change the adjustment if you disagree.
The updated format will become available once you start a new save.
The "Groups" tab on the team overview card has been revamped for clarity. The previous clutter of small country flags has been replaced with a clean table layout that displays all members along with their attributes and Elo ratings.
San Marino and Liechtenstein now have an "underdog" attribute. It is because when you look at their match results in real life, they often perform better against stronger European teams than their Elo ratings suggest. This attribute will be applied with a 70% chance as long as their elo rating is below 1000.
Mali has an "extreme hot weather" attribute that will be applied when they are playing at home, since they are the hottest country in the world. Web version: https://simcups.com
[ 2024-09-16 09:26:39 CET ] [ Original post ]
From now on, all competition updates will only take effect when you start a new save, unless absolutely necessary. Your current save will remain unchanged.
Commonwealth Games
The Commonwealth Games will kick off with a preliminary stage, where the lowest-ranked 24 teams will be divided into 6 groups. From this stage, the top 8 teams will advance to a 48-team qualifying round.
The finals will no longer be seeded based on teams' Elo ratings. Instead, seeding will be determined by the standings from the qualifiers and playoffs, so if teams like New Zealand qualifying for the finals via the playoff round, they will be placed in the last pot.
Additionally, England will have a performance adjustment applied to this event, since it is pretty reasonable to assume that they would field a B-team for an even like this. Feel free to change the adjustment if you disagree.
The updated format will become available once you start a new save.
Team's "Groups" UI redesigned
The "Groups" tab on the team overview card has been revamped for clarity. The previous clutter of small country flags has been replaced with a clean table layout that displays all members along with their attributes and Elo ratings.
Underdog special attributes
San Marino and Liechtenstein now have an "underdog" attribute. It is because when you look at their match results in real life, they often perform better against stronger European teams than their Elo ratings suggest. This attribute will be applied with a 70% chance as long as their elo rating is below 1000.
Mali has an "extreme hot weather" attribute that will be applied when they are playing at home, since they are the hottest country in the world. Web version: https://simcups.com
Forever World Cup Simulator
simcups
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https://simcups.com
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Forever World Cup Simulator lets you simulate and manage over 50 football leagues and tournaments. With dynamic team evolution, tons of customization, and rapid simulations, this game offers endless entertainment and strategic depth.
- Over 50 international football leagues and tournaments to simulate, including the 32/48-team World Cup, EURO Cup, UEFA / Americas Nations League, AFC Cup, AFCON,
- Unique and fictional competitions like Commonwealth Games, Oil Rivalry League, Cold War Knockout, 256-team knockout, American Civil War League.
- About 300 teams available by default, including FIFA affiliated and non affiliated national teams, vintage teams (Soviet Union, East Germany, Saar) and 51 American state teams.
- Powerful editor to create unlimited amount of new teams or update existing teams' attributes, flags and various images. A performance adjustment editor can be used to limit teams' performance by specific competitions.
- Lightning-Fast Action: Complete an entire year with up to 10+ competitions in less than 5 minutes! You can easily simulate far into 2100 in less than 2 hours.
- Ability to enter match scorelines manually.
- Analyze each team's performance with detailed statistics and interactive charts.
- Head-to-Head section: Pick any two teams and pit them against each other. Track their rivalry with a standing table to record results and standings.
- Edit and track referee performance with a referee editor and statistics. Watch referees grow or decline in reputation over time.
- Use the Elo conversion tool to linearly scale Elo ratings based on various topics. Enter data like "the most democratic countries" or "the most green countries" and turn their ratings into football Elo ratings.
- Export or import saves. Export specific data like new teams or competition formats.
- Random incidents that can affect teams' performances.
- Lots of UI or game engine settings, including match incident frequency, make sim button drag-gable, dark/light mode,
MINIMAL SETUP
- OS: Ubuntu 12.04 or later
- Processor: Intel Core 2 or AMD Athlon 64 X2Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated
- Storage: 3 MB available space
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