Gameplay
Cult Survivors is a rougelike survivor type game where your goal is to defeat enemies and bosses while leveling up with the goal of surviving 20 minutes. With each run you will gain meta currency that you can use to become stronger for future runs.Overview
Recruit followers and guide them to the right path. Choose the teachings that best fit your cult. Collect ancient knowledge to better equip yourself for your future attempts. And survive the onslaught of other cults and their leaders trying to take you down! If you survive long enough you will be the last cult standing!Features
- 23 unique followers
- 15+ passives to tailor your run
- Meta upgrades to increase your strength run after run
- More than 12 unique enemy types and 5+ bosses to fight
Founder of the Final Cult Early Access Update #2
\nNew Boss: We have added a new final boss to the game.\n \n Now you will randomly face one of the two final bosses when you choose the challenge divinity option at the end of the run (after you unlock that) \n [/*] \n We are planning to add a final boss that thematically fits each of the cult families so expect more bosses to be added to the rotation as we update the game! \n [/*] \n This also means the unlock condition for the final bosses will change somewhat in the future, but for now as all of them are not in the game yet the unlock conditions are simple! \n [/*] [/*] \n New background select screen: We have overhauled the background select screen now and made it more stylized. \n \n You will now scroll the possible backgrounds (the ones you have unlocked) and then choose a follower before moving to the map select screen \n [/*] \n We felt like the original screen was a bit simple and didn\'t fit our theme so the overhaul brings a bit more style to this screen! \n [/*] [/*] \n Player auto-attack: We noticed that with certain followers getting started on a run was just much more difficult than with others. But once you got a level or two invested into your followers or got more followers, the run seemed to balance out. \n \n To help get over that starting peak of difficulty we have added an auto-attack that the character you control does now \n [/*] \n This attack will do enough damage to kill enemies at the starting level or two, but it does not scale, so the damage it does will decrease as the enemies start to get stronger \n [/*] [/*] \n New backgrounds: We have added three new backgrounds for you to unlock and play with! We are planning on adding more backgrounds with each update so be on the lookout for them. \n [/*] \nSome minor changes:\n \n All bosses have been made a little tougher, this will make it so that no fights are over instantly \n [/*] \nTweaked the effect of bleed on bosses\n [/*] \n Added indicator when you are able to unlock something from the Ancient Library \n [/*] \nAdded button to hold to restart the current run\n [/*] \nGeneral tweaks to follower damage to make them all more viable\n [/*] \nBalancing tweaks to existing backgrounds\n [/*] \nGeneral performance improvements\n [/*] [/olist]
\nHello Founders,\n\n Today we have released our second early access update to the game, which adds a significant amount of new content! We have added a new final boss to give players more variety in what they can fight at the end of the run. We have overhauled the background and follower selection screen. We have added an auto-attack that the player controlled character does! And we have added new backgrounds. For more details please read below:\n[olist]
[ 2025-09-03 18:55:52 CET ] [Original Post]
Minimum Setup
- OS: SteamOS
- Processor: AMD Zen 2Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated Graphics
- Storage: 400 MB available space
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