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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Oh hello there, We've been busy debugging and finding performance improvements for the DUNJUN since our last update. We've also got some controller bug fixes as well. Apparently they weren't working in some of our menus. Sorry about that... Special thanks to Matt R, for calling out that controller bug for us! Patch Notes: - Spawn all enemies on DUNJUN start to prevent framerate spikes when entering rooms. - Improved performance around opening doors and inventory lookups for keys. - Reduced particles and effects on certain projectiles to improve performance - Fixed controller movement not working properly in some menus - Fixed the deathknight trail (He now has bloody pools spawning at his feet... watch out!) - Fix music setting not working properly in Tavern scene - A few other minor performance related changes to skeletons and other enemies
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