Din's Champion patch 0.802
[ 2024-09-27 22:34:17 CET ] [ Original post ]
This patch tones down some monster enhancements, makes deserts & swamps a little more solid, makes the starting area safer, and fixes a bunch of minor issues. 0.802 change list:
- toned down a bunch of monster enhancements: Berserker, Slayer, Warrior, Ancient, ExtraStrength, Vampire, StoneSkin, Guardian, Ancient, Guardian, Zealot, and DeadlyAim
- increased SecondaryBlockClumpsMult for deserts and swamps by 50% so sand & mud don't shift quite so much
- fixed not being able to place objects like crafting stations from hotbar (KevinC)
- fixed not being able to upgrade a crafting station if some blocks are in the way and preventing the new object getting placed (MaDDworlD)
- starting area much more likely to be pretty flat
- starting area much more likely to be solid (no empty blocks and no loose solids)
- fixed some things disagreeing where the start location is which cause some issues
- fixed relic vendors still spawning (Trevelyan_Heart/deadbeef)
- now remove vegetation right next to your lifestone/gate on world start so they aren't covered up (KevinC)
- no longer get smelting xp for making bronze bars (already got some for making the copper and tin bars)
- fixed modification table not telling you what it does when highlighted
- bringing up any menu when in camera mode now exits camera mode (Etto)
- fixed not being able to upgrade crafting stations if materials are in chests (MaDDworlD)
- can now respec out of basic skills that you have put points into (just like other skills) (Chaseowski)
- increased AutoPickupItemsDistance from 35.0 to 45.0 (Molnyfio)
- now also auto pickup items that are a bit higher if they have stopped falling
- added some more safeguards to player trading
- decreased Maelstrom DiggingMult from 0.25 to 0.1
- now all 20 hotkey slots are setup with immediate and select mode marks
- now mention in UI screens help topic that you can move many of the menus to better positions if you want
- fixed zoom quick tip (deadbeef)
- blocks no longer try to compare to other blocks in hotbar (yellow or green + stuff)
- now text in lists will auto drop to a smaller font size if text doesn't fit (deadbeef)
- moved craft button on crafting screen a little to have room for recipes that make 2 things (deadbeef)
- fixed Digging Power typo (Chaseowski)
- fixed Cotton Cloth Sash capitalization (deadbeef)
- can now move the help topic menu around (like most non-full screen menus)
- fixed UI_CONDITION_VALID_QUEST spacing (just a minor code thing)
- fixed a crash in Player::autoCollectItems (was never live)
Din's Champion
Soldak Entertainment
Soldak Entertainment
Coming soon
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 18
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(45 reviews)
https://store.steampowered.com/app/2880010 
[0 B]
Din's Champion is a side scrolling, action RPG set in a dynamic, evolving, fantasy world.
Can you be the Champion needed to save Aleria? Can you even survive?
Dynamic world
The ever devious goddess, Valta, has declared war! She is going to raze the world to the ground and build a new civilization in her dark image. Your choices and actions, or lack of, have real consequences in this dynamic, evolving, living world. This makes the world of Aleria a very dangerous place. Monsters can form uprisings, start wars, set up ambushes, and attack your town. Town NPCs can get plagues, curses, and be killed. Explosions destroy terrain. Liquids flow. Poisonous and explosive gases can build up. Sand, mud, and other loose solids can collapse. The evil gods can even unleash massive area wide cataclysms if they build up enough power!Survival
To survive this dangerous world, you need to explore carefully, collect resources through mining, gathering, and looting, slay hundreds of types of dangerous monsters, build a town for protection, improve your character, craft cool items, dodge deadly traps, quell uprisings, flush out traitors, kill assassins, cure plagues, purge curses, end wars, and complete other dangerous quests or the danger WILL escalate. Every game is unique with different bosses, biomes, monsters, items, traps, objects, and quests.Building
Build and defend your town from active threats trying to destroy you. The monsters ARE out to get you. They will attack. What you build to defend yourself is up to you. It can be anything from a small house to protect just your belongings, to giant towns populated by 100s of NPCs that you've rescued and equipped.Character building
Build your character as you see fit. Choose specialties on character creation and higher levels for over 50,000 combinations! Distribute attribute and skill points as you level up. Craft armor, weapons, tools, potions, and materials to equip or use to survive.Can you be the Champion needed to save Aleria? Can you even survive?
Features
- Explore a dynamic, evolving, living world where your choices truly impact the game
- Build your character as you see fit (attributes, specialties/classes, skills, and items)
- Explore a unique area of Aleria in every game, with different bosses, biomes, monsters, items, and quests, giving the player a new experience every time
- Craft armor, weapons, tools, potions, materials, and town objects
- Build and defend your town from active threats trying to destroy you
- Shape the world through mining, building, and destruction
- Battle hundreds of different monster types
- Fight in the world war between the gods
- Survive Cataclysms, massive area wide events
- Adventure with your friends with co-op multiplayer
MINIMAL SETUP
- Processor: 3.0 GHz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 970 or better
- Storage: 1 GB available space
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