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Din's Champion is a side scrolling, action RPG set in a dynamic, evolving, fantasy world.

Dynamic world

The ever devious goddess, Valta, has declared war! She is going to raze the world to the ground and build a new civilization in her dark image. Your choices and actions, or lack of, have real consequences in this dynamic, evolving, living world. This makes the world of Aleria a very dangerous place. Monsters can form uprisings, start wars, set up ambushes, and attack your town. Town NPCs can get plagues, curses, and be killed. Explosions destroy terrain. Liquids flow. Poisonous and explosive gases can build up. Sand, mud, and other loose solids can collapse. The evil gods can even unleash massive area wide cataclysms if they build up enough power!

Survival

To survive this dangerous world, you need to explore carefully, collect resources through mining, gathering, and looting, slay hundreds of types of dangerous monsters, build a town for protection, improve your character, craft cool items, dodge deadly traps, quell uprisings, flush out traitors, kill assassins, cure plagues, purge curses, end wars, and complete other dangerous quests or the danger WILL escalate. Every game is unique with different bosses, biomes, monsters, items, traps, objects, and quests.

Building

Build and defend your town from active threats trying to destroy you. The monsters ARE out to get you. They will attack. What you build to defend yourself is up to you. It can be anything from a small house to protect just your belongings, to giant towns populated by 100s of NPCs that you've rescued and equipped.

Character building

Build your character as you see fit. Choose specialties on character creation and higher levels for over 50,000 combinations! Distribute attribute and skill points as you level up. Craft armor, weapons, tools, potions, and materials to equip or use to survive.
Can you be the Champion needed to save Aleria? Can you even survive?

Features

  • Explore a dynamic, evolving, living world where your choices truly impact the game
  • Build your character as you see fit (attributes, specialties/classes, skills, and items)
  • Explore a unique area of Aleria in every game, with different bosses, biomes, monsters, items, and quests, giving the player a new experience every time
  • Craft armor, weapons, tools, potions, materials, and town objects
  • Build and defend your town from active threats trying to destroy you
  • Shape the world through mining, building, and destruction
  • Battle hundreds of different monster types
  • Fight in the world war between the gods
  • Survive Cataclysms, massive area wide events
  • Adventure with your friends with co-op multiplayer
Din's Champion
Soldak EntertainmentDeveloper
Soldak EntertainmentPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (85 reviews)
Public Linux Depots:
  • [0 B]
Din's Champion patch 0.844

This patch makes replacing blocks easier, improves help topic system, speeds up gas movement, makes bosses harder, and fixes many other minor issues.

0.844 change list:

  • can now replace blocks directly that were placed by player

    [/*]
  • neutral NPCs will no longer attack player if liquid catches on fire an hurts them (Balavaeros/Nailclippins/su-su-supernova)

    [/*]
  • now only show 1 help topic icon at a time

    [/*]
  • moved help topic icon to left side of the screen, next to current quest icon

    [/*]
  • now shows count of help topics available to read

    [/*]
  • now shows count of diplomacy statements/taunts to read

    [/*]
  • fixed a couple crashes in level editor

    [/*]
  • changed it so lighting towers don\'t need to face direction they shoot (you can\'t tell their direction anyways)

    [/*]
  • increased all gases MaxFlow from 20 to 30

    [/*]
  • now check if good position after respawning a monster position

    [/*]
  • fixed a rarityUpgradeChanceFromDeadbodyRarity issue

    [/*]
  • vendors can no longer damage player placed blocks (Tuidjy)

    [/*]
  • now summons from monsters have a increased chance of higher rarities for every parent rarity

    [/*]
  • fixed some issues with placing a block when block is a slope

    [/*]
  • increased HappinessChangeChat from 1.0 to 2.0

    [/*]
  • now use nemesis and arch-nemesis icons in quest text

    [/*]
  • increased StatMultMaxHealth by 1.0 for all named monsters

    [/*]
  • increased blight spread chance from 0.75 to 0.9

    [/*]
  • dungeon tiles no longer spawn randomly

    [/*]
  • now add all beginning topics at same time (instead of 1 at a time) - so get correct count

    [/*]
  • now taunts icon will only blick for 30 seconds after getting a new taunt

    [/*]
  • now help topic icon will only blick for 30 seconds after getting a new help topic

    [/*]
  • fixed instigator name when adding blight, liquids, or gases

    [/*]
  • moved smart mining icon next to camera mode icon

    [/*]
  • changed \"Ingame Menu\" to \"In-game Menu\"

    [/*]
  • changed Clan Destroyed to Lifestone Destroyed

    [/*]
  • no longer mark any quests as optional (they are all optional except arch-nemesis)

    [/*]
  • rewrote inventory screen help topic slightly

    [/*]
  • simplified basics help topic a little

    [/*]
  • renamed \"Using skills\" help topic to \"Left vs right click\"

    [/*]
  • improved Left vs right click help topic a little

    [/*]
  • removed a rule from advanced bags help topic

    [/*]
  • updated durability, UI screens, advanced inventory screen, and acid help topics

    [/*]
  • added Din icon to some of the help topics

    [/*]
  • removed stash and shared stash help topics

    [/*]
  • added some color to full bags, low health, low mana, ways back to your base, and base gate help topics

    [/*]
  • on help topics screen now color title differently so stands out some

    [/*]
  • changed abandon world quick tip to surrender a world

    [/*]
  • fixed LightningElemental not translated in bestiary

    [/*]

[ 2025-09-26 22:07:12 CET ] [Original Post]

Minimum Setup

  • Processor: 3.0 GHz or betterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GTX 970 or better
  • Storage: 1 GB available space
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