Dynamic world
The ever devious goddess, Valta, has declared war! She is going to raze the world to the ground and build a new civilization in her dark image. Your choices and actions, or lack of, have real consequences in this dynamic, evolving, living world. This makes the world of Aleria a very dangerous place. Monsters can form uprisings, start wars, set up ambushes, and attack your town. Town NPCs can get plagues, curses, and be killed. Explosions destroy terrain. Liquids flow. Poisonous and explosive gases can build up. Sand, mud, and other loose solids can collapse. The evil gods can even unleash massive area wide cataclysms if they build up enough power!Survival
To survive this dangerous world, you need to explore carefully, collect resources through mining, gathering, and looting, slay hundreds of types of dangerous monsters, build a town for protection, improve your character, craft cool items, dodge deadly traps, quell uprisings, flush out traitors, kill assassins, cure plagues, purge curses, end wars, and complete other dangerous quests or the danger WILL escalate. Every game is unique with different bosses, biomes, monsters, items, traps, objects, and quests.Building
Build and defend your town from active threats trying to destroy you. The monsters ARE out to get you. They will attack. What you build to defend yourself is up to you. It can be anything from a small house to protect just your belongings, to giant towns populated by 100s of NPCs that you've rescued and equipped.Character building
Build your character as you see fit. Choose specialties on character creation and higher levels for over 50,000 combinations! Distribute attribute and skill points as you level up. Craft armor, weapons, tools, potions, and materials to equip or use to survive.Can you be the Champion needed to save Aleria? Can you even survive?
Features
- Explore a dynamic, evolving, living world where your choices truly impact the game
- Build your character as you see fit (attributes, specialties/classes, skills, and items)
- Explore a unique area of Aleria in every game, with different bosses, biomes, monsters, items, and quests, giving the player a new experience every time
- Craft armor, weapons, tools, potions, materials, and town objects
- Build and defend your town from active threats trying to destroy you
- Shape the world through mining, building, and destruction
- Battle hundreds of different monster types
- Fight in the world war between the gods
- Survive Cataclysms, massive area wide events
- Adventure with your friends with co-op multiplayer
This patch adds a new crafted only player option, gets a bunch of old player options working again, fixes giant monsters getting stuck, gives more abilities to Mortus and zombie related bosses, adds instant use potions, and fixes several other minor issues.
0.846 change list:
added crafted only player option
[/*]added old player options to create character screen - cursed, ego, unlucky, poverty, fragile, clumsy, lost, and prima donna
[/*]fixed giant monsters not being able to destroy blocks to get unstuck
[/*]Mortus can now start many zombie enhancement world modifiers
[/*]now Lich, Necromancer, Plaguelord, Darklord, and Mutantlord quests can start several zombie enhancement world modifiers
[/*]added an instant use health potion that randomly drops but only stays around for 10 seconds (uses on pickup and gives 100% health)
[/*]added an instant use mana potion that randomly drops but only stays around for 10 seconds (uses on pickup and gives 100% mana)
[/*]changed BaseQuestWorldEvent RandomEventChance to 0.0 instead of 0.001 - so always has an instigator
[/*]fixed plague quests not playing completed sound when pickup last item needed
[/*]added nemesis icons to a few help topics and quests
[/*]made ice elemental imbue effect smaller
[/*]added effects to instant XP items
[/*]added light source to instant XP items
[/*]fixed cursed and prima donna preventing using basic stuff - blocks, torches, etc
[/*]fixed not being able to use a cursed item where requirements go too low (like beginning cursed pickaxe)
[/*]no longer allow crafted only and prima donna at same time
[/*]changed PROTOCOL_VERSION to 152
[/*]changed getBlockTileWidth calls to getLevelBlockWidth in varyBlocksInVerticalLevel (same value but not correct)
[/*]changed getBlockTileHeight calls to getLevelBlockHeight in varyBlocksInVerticalLevel (same value but not correct)
[/*]
Minimum Setup
- Processor: 3.0 GHz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 970 or better
- Storage: 1 GB available space
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