Dynamic world
The ever devious goddess, Valta, has declared war! She is going to raze the world to the ground and build a new civilization in her dark image. Your choices and actions, or lack of, have real consequences in this dynamic, evolving, living world. This makes the world of Aleria a very dangerous place. Monsters can form uprisings, start wars, set up ambushes, and attack your town. Town NPCs can get plagues, curses, and be killed. Explosions destroy terrain. Liquids flow. Poisonous and explosive gases can build up. Sand, mud, and other loose solids can collapse. The evil gods can even unleash massive area wide cataclysms if they build up enough power!Survival
To survive this dangerous world, you need to explore carefully, collect resources through mining, gathering, and looting, slay hundreds of types of dangerous monsters, build a town for protection, improve your character, craft cool items, dodge deadly traps, quell uprisings, flush out traitors, kill assassins, cure plagues, purge curses, end wars, and complete other dangerous quests or the danger WILL escalate. Every game is unique with different bosses, biomes, monsters, items, traps, objects, and quests.Building
Build and defend your town from active threats trying to destroy you. The monsters ARE out to get you. They will attack. What you build to defend yourself is up to you. It can be anything from a small house to protect just your belongings, to giant towns populated by 100s of NPCs that you've rescued and equipped.Character building
Build your character as you see fit. Choose specialties on character creation and higher levels for over 50,000 combinations! Distribute attribute and skill points as you level up. Craft armor, weapons, tools, potions, and materials to equip or use to survive.Can you be the Champion needed to save Aleria? Can you even survive?
Features
- Explore a dynamic, evolving, living world where your choices truly impact the game
- Build your character as you see fit (attributes, specialties/classes, skills, and items)
- Explore a unique area of Aleria in every game, with different bosses, biomes, monsters, items, and quests, giving the player a new experience every time
- Craft armor, weapons, tools, potions, materials, and town objects
- Build and defend your town from active threats trying to destroy you
- Shape the world through mining, building, and destruction
- Battle hundreds of different monster types
- Fight in the world war between the gods
- Survive Cataclysms, massive area wide events
- Adventure with your friends with co-op multiplayer
This patch adds curiosities, reduces memory usage, fixes some spell targeting issues, and fixes several other minor issues.
0.854 change list:
added curiosities - something that needs to be investigated - could be buried treasure, a trap, or many other things
[/*]status effects no longer allocate memory for statChanges, statMultipliers, dynamicStatChanges, dynamicStatMults, defendingDynamicStatChanges, and defendingDynamicStatMults unless needed - saved ~261MB in extreme case (Faya AOP)
[/*]fixed some spell targeting issues getting locked on an entity (Nailclippins)
[/*]perception now helps a lot with noticing curiosities
[/*]added some safety code to make sure nothing damages player placed chests (DramaLlama)
[/*]fixed water walking text in water walking blessing (Faya AOP)
[/*]fixed a few other blessing status effect texts
[/*]sped up ore sparks a little
[/*]fixed BreakableGoldVein trying to spawn
[/*]added new tip - \"Check out things that sparkle. They could be items on the ground, ore to mine, or curiosities to investigate.\"
[/*]added Unknown database entry warning print
[/*]
Minimum Setup
- Processor: 3.0 GHz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 970 or better
- Storage: 1 GB available space
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