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Din's Champion is a side scrolling, action RPG set in a dynamic, evolving, fantasy world.

Dynamic world

The ever devious goddess, Valta, has declared war! She is going to raze the world to the ground and build a new civilization in her dark image. Your choices and actions, or lack of, have real consequences in this dynamic, evolving, living world. This makes the world of Aleria a very dangerous place. Monsters can form uprisings, start wars, set up ambushes, and attack your town. Town NPCs can get plagues, curses, and be killed. Explosions destroy terrain. Liquids flow. Poisonous and explosive gases can build up. Sand, mud, and other loose solids can collapse. The evil gods can even unleash massive area wide cataclysms if they build up enough power!

Survival

To survive this dangerous world, you need to explore carefully, collect resources through mining, gathering, and looting, slay hundreds of types of dangerous monsters, build a town for protection, improve your character, craft cool items, dodge deadly traps, quell uprisings, flush out traitors, kill assassins, cure plagues, purge curses, end wars, and complete other dangerous quests or the danger WILL escalate. Every game is unique with different bosses, biomes, monsters, items, traps, objects, and quests.

Building

Build and defend your town from active threats trying to destroy you. The monsters ARE out to get you. They will attack. What you build to defend yourself is up to you. It can be anything from a small house to protect just your belongings, to giant towns populated by 100s of NPCs that you've rescued and equipped.

Character building

Build your character as you see fit. Choose specialties on character creation and higher levels for over 50,000 combinations! Distribute attribute and skill points as you level up. Craft armor, weapons, tools, potions, and materials to equip or use to survive.
Can you be the Champion needed to save Aleria? Can you even survive?

Features

  • Explore a dynamic, evolving, living world where your choices truly impact the game
  • Build your character as you see fit (attributes, specialties/classes, skills, and items)
  • Explore a unique area of Aleria in every game, with different bosses, biomes, monsters, items, and quests, giving the player a new experience every time
  • Craft armor, weapons, tools, potions, materials, and town objects
  • Build and defend your town from active threats trying to destroy you
  • Shape the world through mining, building, and destruction
  • Battle hundreds of different monster types
  • Fight in the world war between the gods
  • Survive Cataclysms, massive area wide events
  • Adventure with your friends with co-op multiplayer
Din's Champion
Soldak EntertainmentDeveloper
Soldak EntertainmentPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (85 reviews)
Public Linux Depots:
  • [0 B]
Din's Champion patch 0.856

This patch adds clans and fixes several minor issues.

0.856 change list:

  • added clans - for now at most 8 of them (have to have towns available, so not always present)

    [/*]
  • now immediately delete npcs for bad quests

    [/*]
  • fixed AreaPlainsUnique7 referencing WorldModifierAvatarsGood instead of LevelModifierAvatarsGood

    [/*]
  • changed town sound bank to be more like grasslands

    [/*]
  • clan lifestones no longer take falling damage

    [/*]
  • removed clans from opening screen

    [/*]
  • fixed clans not being able to use towns

    [/*]
  • fixed ExtraCovenantInfoMoney translation

    [/*]
  • now show clan icon on map even if level names turned off

    [/*]
  • turned off clan bulletin boards and pedastals

    [/*]
  • clan npcs can now open doors

    [/*]
  • now clan members are scaled so that they fit in houses

    [/*]
  • you can\'t raid clans

    [/*]
  • color coded danger level

    [/*]
  • added relations screen hotkey back in

    [/*]
  • force relations screen hotkey once

    [/*]
  • increased MinComparisionGold from 200 to 1000 (same as Drox2)

    [/*]
  • increased ComparisionStartGoldMult from 1.0 to 10.0 (same as Drox2)

    [/*]
  • now use logo for your \"clan\"

    [/*]
  • changed player clan name from Player to Din\'s Champion

    [/*]
  • no longer spawn clan if no where to put them

    [/*]
  • now always show clan icon on world map if know about that clan

    [/*]
  • no longer show all clan lifestones on world map

    [/*]
  • now some quests are under other clans

    [/*]
  • now much less quests under other clans (ActorCovenantQuestWeightDivideByNum 1 & ActorCovenantQuestWeightMult 0.5)

    [/*]
  • clan NPCs will only attack loose solids and player placed blocks in clan towns

    [/*]
  • clan NPCs now do less damage to blocks

    [/*]
  • raiding clan NPCs do even less damage to blocks

    [/*]
  • doors in clan towns are now owned by the clan

    [/*]
  • clans are now an advanced option when setting up an area

    [/*]
  • for right now turned off clan raids against player town

    [/*]
  • now make sure tutorial quests don\'t go to other clans

    [/*]
  • no longer show clan name on resume button

    [/*]
  • decreased clan relations changes (up and down)

    [/*]
  • added test_stressCovenants

    [/*]
  • fixed raid positions

    [/*]
  • don\'t get reward from Din for destroying clans

    [/*]
  • now get relation bump for solving quests for clans

    [/*]

[ 2025-12-12 23:22:51 CET ] [Original Post]

Minimum Setup

  • Processor: 3.0 GHz or betterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GTX 970 or better
  • Storage: 1 GB available space
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