
Unlock and play with 30 unique champions, each possessing an exclusive powerful ultimate ability. Some Champions will be trickier to use than others, and will require more calculated decisions. Coming up with the right mix of Creatures, Enchantments, and Spoils for each Champion will be integral to ascend the Tower's dark halls unscathed.

From Orcs, Goblins and Imps to Dragons, Jabberwocks and Mind Flayers, all familiar Creatures from popular fantasy universes are here. The possibilities are endless!

The Game Board is where all the magic happens. Use Mana to summon Creatures onto the Board. From there, each Player's Creatures will automatically move to the Opponent's end of the board every turn. Strategically use Creatures offensively or defensively, but beware, if an opponent's Creature reaches the end of the Board it will attack your Health Points directly!

Employ a second Enchantment Deck, boasting powerful Spell Cards used to enhance your Creatures combat abilities. Enchantments vary greatly including Horizontal, Vertical, Random, Chain, and Board-Wide effects. You must analyze the gameboard wisely and choose the best move.

At the end of every match, choose a Spoil. These will be used to permanently upgrade your Champion. Select Spoils that mesh well with your Champions ultimate ability and current deck strategy. Your decision making skills will be put to the test.

The Chaos Tower is unforgiving and death is final. Each defeat forces you to begin again from the base of the Tower. Only the strongest and most cunning will reach the top and face the Tower Lord!
[u]CardScrawl 1.0 is now live![/u]
The game has officially left Early Access. Version 1.0 includes final polish, quality-of-life improvements, and several bug fixes to ensure a smoother and more consistent experience.
Thank you to everyone who played and provided feedback during development. We hope you enjoy the full release. We\'ll continue supporting the game with future updates and bug fixes as needed.\n\n[u]The 1.0 Release Patch Notes are below:[/u]\n
[u]General Improvements[/u]
Enchantment Descriptions: All enchantments now use \"Equipped creature\" wording for naming consistency.
[/*]Stone Skin & Haste: Fixed incorrect description text being displayed.
[/*]AP Regen Status Bar Text: \"Ap Recharge\" has been renamed to \"Ap Regen\" for consistency in the status bar.
[/*]
[u]Visual Clarity & Input Polish[/u]
Creature Mouseover Highlight: Hovering over creatures now uses a distinct selector color for improved visual feedback.
[/*]Equip Target Selector (Controller/Keyboard): When equipping a creature, a selector now appears over the target for clearer targeting.
[/*]Mouse & Keyboard Improvements:
[list]The mouse no longer shows the equipment icon over invalid tiles or already-equipped creatures.
[/*]This also resolves an issue where the mouse would override keyboard input in mixed control use, resulting in smoother, more intuitive hybrid input behavior.
[/*]
[u]Tutorial Polish[/u]
Creature Unsummon SFX: Added sound effects when creatures are unsummoned for better consistency in the tutorial.
[/*]
[u]Champion Unlock Fixes[/u]
Unlock Bug Resolution: Champions affected by the earlier unlock bug (fixed in RC1.1) should now be unlocked correctly.\n(Note: Anyone playing RC1.1 or newer is not affected.)
[/*]Unlock UI Update: Champion unlock conditions now display full descriptions instead of just achievement names. Progress trackers have also been added for those unlocked via in-game criteria.
[/*]
Please check out the basic \"How A Match Works\" video below:\n\n
Minimum Setup
- OS: Manjaro or SteamOS
- Processor: 64 bit processor AMD A6-7630 was weakest cpu used for testing.Storage: 500 MB available spaceAdditional Notes: Tested with Manjaro and SteamOS only.
- Storage: 500 MB available spaceAdditional Notes: Tested with Manjaro and SteamOS only.
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