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Patch Notes v0.0.495

This is the first patch targeting fixes and suggestions made during the previous playtest! Windows and Linux staging build has been updated to v0.0.495 with the following changes:

Improvements


  • Esc key closes all open dialog windows.
  • NPC quest dialogs will now return you to the NPC dialog view after completing a quest.
  • Tab targetting ignores players.
  • Better click detection for Wolves, Pond Gunk, Llyn Foulkes, and Chickens.
  • Significant performance and behavioural improvements to enemy pathfinding

Balancing


  • Corpses now remain for 120 seconds (instead of 60) in the overworld, in instances they now remain for 10 minutes.
  • Copper and Tin bar smelting will now give 1 or 2 bars.
  • Mob aggro is further, and will adjust depending on your level compared to the enemy.
  • Forest spiders are now aggressive.
  • Token of Friendship rewards increased where they were previously too low.
  • Meat for Stone Soup quest chain drop rate increased for 1-3 level humanoids.
  • Bronze Bar now requires Tin Bar and Copper Bar.
  • Rock Salt drop rate increased from Copper Nodes.
  • Barry Trotter now sells Rock Salt.

Bug fixes


  • Wolves now walk aligned to the terrain.
  • Player no longer loudly annouces when they are toggling nameplate visibility.
  • Starter village fountain collision mesh is now correct for the model.
  • Loot window disappears if corpse despawns or you move out of range.
  • Ultrawide resolutions will now be usable.
  • No longer sit/stand whilst standing due to pressing X/Space
  • NPC quest icon updates correctly when pre-requisite quests are completed
  • Removed built-in debug commands from public builds
  • No longer shown "You are already performing that action" error message when picking posies
  • Visible weapons/shields in hands
  • Long weapon grip points are now scaling correctly (though some may still be incorrect)
  • Players can now be clicked on their whole body, not just their feet


[ 2025-02-19 17:23:34 CET ] [ Original post ]

Grimrain MMORPG
BecauseMonsters Developer
BecauseMonsters Publisher
1970-01-01 Release
Game News Posts: 16
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Awakening in a forest clearing rescued by a passing Ranger, you begin your journey to discover what happened to your friends and family, and what stirs under the villages and cities of Grimrain. Explore the lore of the world through a variety of story quests, follow treasure maps across mountains and tundra to unearth loot, powerful foes and mysterious dungeons.

CLASSES

  • Barbarian - With sword and shield! Smash your enemies and defend your party members.
  • Wizard - Build your selection of ranged magical spells to inflict damage.
  • Corsair - Arrr! Play as a bloodthirsty pirate adept in the ways of guns, cutlasses, and loot.
  • Sage- Heal your friends and use crowd controlling abilities to fight on your terms.
  • Templar - Link together melee abilities to heal your party and deal incredible damage.
  • Cultist - Harness the powers of the occult to overpower, confuse and incapacitate your enemies.

ALT FRIENDLY

Progress towards reputations and exploration is shared across all your characters on the server, and with a combined item stash and bank, it's even easier to create multiple characters and try every class.

CRAFTING AND GATHERING

Gather materials from around the game world and craft them into potions, weapons, armour, enchants, trinkets, and more.

Current professions:
  • Mining - Gather stone, ores, and gems.
  • Botany - Collect and identity herbs and roots for cooking or brewing.
  • Brewing - Boil up potions, remedies and tinctures.
  • Smelting - Turn ores into metals and magical alloys.
  • Armour smithing - Create combat clothing out of metal or leather.
  • Cooking - Create delicious stews, hearty meals, and rejuvenating drinks for yourself and your party.

INSTANCED DUNGEONS

Create a party of friends and fight through caverns, caves, and forests, guarded by dungeon bosses and their underlings. Instance scaling allows flexible party sizes and compositions

OPEN-WORLD DUNGEONS

Located around the game world, these dungeons provide a challenge that can tackled solo, with friends, or with other adventurers you meet along the way.

MINIMAL SETUP
  • Processor: Intel Core i7-4790KMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070Network: Broadband Internet connection
  • Storage: 4 GB available space
GAMEBILLET

[ 6037 ]

6.79$ (15%)
4.24$ (15%)
33.97$ (15%)
10.00$ (50%)
25.18$ (16%)
8.59$ (14%)
17.79$ (11%)
4.95$ (17%)
41.49$ (17%)
50.97$ (15%)
10.91$ (45%)
8.46$ (15%)
8.89$ (56%)
8.39$ (16%)
17.19$ (14%)
8.39$ (16%)
16.97$ (15%)
20.99$ (16%)
6.79$ (15%)
8.59$ (14%)
16.97$ (15%)
16.52$ (17%)
12.73$ (36%)
12.59$ (16%)
4.24$ (15%)
7.28$ (64%)
5.92$ (15%)
20.74$ (17%)
26.09$ (13%)
4.24$ (15%)
GAMERSGATE

[ 955 ]

3.6$ (82%)
0.56$ (81%)
7.83$ (74%)
13.49$ (10%)
4.95$ (67%)
1.58$ (95%)
7.92$ (74%)
1.31$ (81%)
3.96$ (67%)
4.25$ (79%)
0.45$ (85%)
5.0$ (75%)
5.22$ (74%)
3.0$ (80%)
3.0$ (80%)
1.84$ (82%)
0.56$ (81%)
2.0$ (90%)
0.49$ (75%)
13.99$ (30%)
1.84$ (74%)
1.05$ (85%)
0.75$ (85%)
5.0$ (75%)
11.99$ (20%)
3.48$ (83%)
1.84$ (74%)
0.58$ (85%)
1.84$ (74%)
1.05$ (85%)

FANATICAL BUNDLES

Time left:

356420 days, 5 hours, 28 minutes


Time left:

6 days, 13 hours, 28 minutes


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2 days, 13 hours, 28 minutes


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1 days, 13 hours, 28 minutes


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34 days, 12 hours, 28 minutes


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19 days, 13 hours, 28 minutes


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5 days, 13 hours, 28 minutes


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29 days, 13 hours, 28 minutes


HUMBLE BUNDLES

Time left:

7 days, 7 hours, 28 minutes


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10 days, 7 hours, 28 minutes


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15 days, 6 hours, 28 minutes

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