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Awakening in a forest clearing rescued by a passing Ranger, you begin your journey to discover what happened to your friends and family, and what stirs under the villages and cities of Grimrain. Explore the lore of the world through a variety of story quests, follow treasure maps across mountains and tundra to unearth loot, powerful foes and mysterious dungeons.

CLASSES

  • Barbarian - With sword and shield! Smash your enemies and defend your party members.
  • Wizard - Build your selection of ranged magical spells to inflict damage.
  • Corsair - Arrr! Play as a bloodthirsty pirate adept in the ways of guns, cutlasses, and loot.
  • Sage- Heal your friends and use crowd controlling abilities to fight on your terms.
  • Templar - Link together melee abilities to heal your party and deal incredible damage.
  • Cultist - Harness the powers of the occult to overpower, confuse and incapacitate your enemies.

ALT FRIENDLY

Progress towards reputations and exploration is shared across all your characters on the server, and with a combined item stash and bank, it's even easier to create multiple characters and try every class.

CRAFTING AND GATHERING

Gather materials from around the game world and craft them into potions, weapons, armour, enchants, trinkets, and more.
Current professions:
  • Mining - Gather stone, ores, and gems.
  • Botany - Collect and identity herbs and roots for cooking or brewing.
  • Brewing - Boil up potions, remedies and tinctures.
  • Smelting - Turn ores into metals and magical alloys.
  • Armour smithing - Create combat clothing out of metal or leather.
  • Cooking - Create delicious stews, hearty meals, and rejuvenating drinks for yourself and your party.

INSTANCED DUNGEONS

Create a party of friends and fight through caverns, caves, and forests, guarded by dungeon bosses and their underlings. Instance scaling allows flexible party sizes and compositions

OPEN-WORLD DUNGEONS

Located around the game world, these dungeons provide a challenge that can tackled solo, with friends, or with other adventurers you meet along the way.
Grimrain MMORPG
BecauseMonstersDeveloper
BecauseMonstersPublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Patch Notes v0.0.572

Windows and Linux staging build has been updated to v0.0.572 with the following changes:

Gameplay

  • Removed player classes - all combat and crafting skills are available, and progressable independently.

    [/*]
  • Removed enemy levels - enemy difficulty is based on their combat abilities. Simply enemies will have a small number of attacks, harder enemies will use debuffs, stuns, bleeds, and bosses will introduce group mechanics and multiple targets. Enemies intended be engaged by groups have their HP pools scaled appropriately.

    [/*]
  • Trading - Players can swap items and gold via direct trade.

    [/*]
  • Better login screen experience - New server selection UI to simplify joining for new players.

    [/*]
  • Emotes - Waving, dance, cheer, clap, agree/nod, and disagree/shake head.

    [/*]
  • Underwater sound mix to make it sound like you\'re under water.

    [/*]
  • Tool-tip improvements for item enchants.

    [/*]
  • Split inventory stacks either removing a single item, or by splitting in half.

    [/*]
  • Health potions return a % of health instead of a fixed amount.

    [/*]
  • Some magic abilities use % of mana pool instead of fixed amount.

    [/*]
  • Some items now required combat abilities instead of a specific player level.

    [/*]
  • Additional Attenmoors zone work - extra fishing locations, mobs, and a block-out of the new mountain town.

    [/*]
  • Tutorial zone pond can now be fished.

    [/*]
  • New combat abilities are automatically added to action bar when available (can be toggled off).

    [/*]
  • Limit max ownership of certain items (e.g quest objective items), to prevent unnecessary inventory clutter.

    [/*]
  • Some buffs and debuffs can now persist through death.

    [/*]
  • Introduced Factions - a precursor for PvP.

    [/*]

Bug fixes

  • Cock and Bull pub fireplace can now be used for cooking.

    [/*]
  • Two-handed items are actually two-handed now, preventing wielding things in offhand.

    [/*]
  • Wolf animation was a bit squiffy.

    [/*]
  • Party member character nameplates now show correct colour when coming into range from far away.

    [/*]
  • Training dummy no longer retains a grudge, and will break combat stance after a shorter distance.

    [/*]

Performance and Technical

  • Updated Unity to 6.2.

    [/*]
  • Volumetric clouds package updated for Unity update.

    [/*]
  • Server side pathfinding library version update for general CPU usage reduction.

    [/*]

[ 2025-12-10 22:12:52 CET ] [Original Post]

Minimum Setup

  • Processor: Intel Core i7-4790KMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070Network: Broadband Internet connection
  • Storage: 4 GB available space
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