TRI: Of Friendship and Madness was translated to Simplified Chinese by EchoriverTranslators . That's all!
[ 2022-05-01 15:43:24 CET ] [ Original post ]
Germany is celebrating some of its finest games, and we're happy to be part of it with TRI: Of Friendship and Madness - so check out the other games of the Games Germany Steam Sale!
[ 2022-02-14 17:26:47 CET ] [ Original post ]
After six years of TRI: Of Friendship and Madness, we will have a nostalgic look back at the game's development and release. For that we will stream on our very own Twitch channel https://twitch.tv/RatKingsLair and talk about everything TRI-related. Save the date: Wednesday, 18:00 (CEST), October 7th 2020! If you, as a player of TRI, have some specific questions we should answer during this session, or if you have any other requests - let us know! Either here in the comments section, or during the stream on Twitch. See you then!
[ 2020-10-05 13:27:34 CET ] [ Original post ]
We published a new update for TRI! ːtriangelː The new version (v1.1) got the codename "QuadraticTriangle" and as usual contains some minor bug-fixes and changes to the game. Here are the more important improvements:
- Added Finnish language for in-game texts
- Added Polish language for in-game texts
- Removed warning about not supporting Intel graphics cards, as it was confusing
- Added bindable key "Menu" - this is what happens when you press ESC to call the pause menu. (The ESC key will always do it, but now you can add another binding.)
- Removed some wood surface in a location in Chapter 15, to allow coming back to one of the hidden idols by creating triangles
- Fixed initial resolution fullscreen change
- Fixed level timer not resetting
- Fixed Monk talking through the ceiling in Chapter 13
- Fixed potential bug with some achievements not unlockable
- Fixed potential bug with not working door in Chapter 12 - needs level restart (minor fix)
- Fixed bug with quality settings - low shadow settings would also lower quality of characters
[ 2016-09-27 11:43:30 CET ] [ Original post ]
We published a new update for TRI! :triangel: The new version (v1.1) got the codename "QuadraticTriangle" and as usual contains some minor bug-fixes and changes to the game. Here are the more important improvements:
- Added Finnish language for in-game texts
- Added Polish language for in-game texts
- Removed warning about not supporting Intel graphics cards, as it was confusing
- Added bindable key "Menu" - this is what happens when you press ESC to call the pause menu. (The ESC key will always do it, but now you can add another binding.)
- Removed some wood surface in a location in Chapter 15, to allow coming back to one of the hidden idols by creating triangles
- Fixed initial resolution fullscreen change
- Fixed level timer not resetting
- Fixed Monk talking through the ceiling in Chapter 13
- Fixed potential bug with some achievements not unlockable
- Fixed potential bug with not working door in Chapter 12 - needs level restart (minor fix)
- Fixed bug with quality settings - low shadow settings would also lower quality of characters
[ 2016-09-27 11:39:46 CET ] [ Original post ]
As the last update introduced one or two bugs and extended testing made other errors obvious, TRI got a new hotfix update, code-named Pythagorean Logic (v1.0.4)! ːfoxmonkː A partial list of the removed bugs:
- The sixth cutscene was missing and the fifth started before the wrong level
- Hardware mouse cursor was constantly reappearing on Linux (fixed by Unity)
- Monk was talking again after reload in "Out of Time and Space"
- Freeze when trying to quit level while having fish-eye effect
- End statistics didn't work correctly when a level was restarted
[ 2015-05-05 09:43:02 CET ] [ Original post ]
As the last update introduced one or two bugs and extended testing made other errors obvious, TRI got a new hotfix update, code-named Pythagorean Logic (v1.0.4)! :foxmonk: A partial list of the removed bugs:
- The sixth cutscene was missing and the fifth started before the wrong level
- Hardware mouse cursor was constantly reappearing on Linux (fixed by Unity)
- Monk was talking again after reload in "Out of Time and Space"
- Freeze when trying to quit level while having fish-eye effect
- End statistics didn't work correctly when a level was restarted
[ 2015-05-05 09:43:02 CET ] [ Original post ]
CELEBRATION! ːtriangelː We still can't quite believe it, but TRI won an award on the evening of April, 21st, during the Opening Summit of the International Games Week Berlin. It's now officially the Best Youth Game according to the German Computer Game Award 2015! We cannot be thankful enough for this surprising honor. As proof you can find some pictures of the ceremony here. TRI's store page was updated and now shows the four awards and three nominations the game received so far. ːroundfoxː
[ 2015-04-22 23:05:52 CET ] [ Original post ]
CELEBRATION! :triangel: We still can't quite believe it, but TRI won an award on the evening of April, 21st, during the Opening Summit of the International Games Week Berlin. It's now officially the Best Youth Game according to the German Computer Game Award 2015! We cannot be thankful enough for this surprising honor. As proof you can find some pictures of the ceremony here. TRI's store page was updated and now shows the four awards and three nominations the game received so far. :roundfox:
[ 2015-04-22 23:05:52 CET ] [ Original post ]
TRI got a new update, code-named Pythagorean Beauty (v1.0.3)! It contains a few minor bug-fixes and changes to the game which hopefully improve the overall experience. Levels improvements and additions are:
- Added a wall tutorial to "The Foxes' Playground"
- Added an object force field in "Glimpse of Light" to prevent players getting stuck (minor fix)
- Added a throw height limitation for the yellow box in "Prisons"
- Added some stepping stones to "A Temple on the Mountain"
- Added a force field wall to "Overcoming Limitations" to prevent players from getting stuck without the wall-walk TRI (minor fix)
- Replaced a few of the deadly light rays with less deadly light rays (orange color) to make them easier
- Added a lever for a gate in front of an idol in "Out of the Box"
- Added an autosave to "Interrupting and Bending"
- Added minor visual hints in "The Foxes' Playground", "Glimpse of Light" and "Red Means Dangerous"
- Changed bottom puzzle in "Glimpse of Light" a bit to prevent glitches
- Added a back wall to the portal, and a moving gate in "Prisons"
- Fixed a minor bug with the TRI post-effect and audio filter
- Fixed a minor texture error in "Out of Time and Space"
- Fixed a rare, scale related bug with the elevator in "Wings in the Void"
- Fixed a minor bug with the challenge mode screen when there is no local score yet
- Fixed Monk not talking anymore after collecting the first TRI when moving away from him (minor fix)
- Improved display of some particles with low texture resolution setting (minor fix)
- Corrected particle effects for the key statues in "Three Sides To Everything" (minor fix)
- Fixed subtitles not being shown anymore after pressing Escape
- Fixed a minor bug with the climbing mechanic being possible on the bottom side of triangles
- Fixed end statistics (played chapters and such)
- Fixed a bug which caused resetting the statistics when restarting a level
- Fixed a minor bug in "Out of Space and Time" by replacing an invisible triangle-destroying box with a visible one
- Fixed an idol in "Wings in the Void" (regression from v1.0.1), should count now for the bonus content when collected again
- Improved black border and skip button for cutscenes
- Added option to deactivate the voice of the Monk
- Added a text in pause menu screen indicating how many chapters were played in the current playthrough
- Changed auto-statify (of current triangle) slightly - moving the current corner beneath the player won't make the triangle immediately static anymore (min distance is 1m)
- Improved Forward Rendering (ie. when Deferred Rendering is deactivated) visually a bit - removed the edges effect and tried to reduce the flickering
- Updated Unity engine version to 4.6.3f1
- Replaced Unity's standard SSAO effect with Thomas "chman" Hourdel's SSAO Pro
- Replaced HOTween with DOTween (thanks to Demigiant!) for slightly better performance
- Updated Steamworks to 1.32
- Windows: C:Users
AppDataLocalLowRat King EntertainmentTRIsaves - Mac: Users/
/Library/Application Support/unity.Rat King Entertainment.TRI/saves - Linux: ~/.config/unity3d/Rat King Entertainment/TRI/
- Windows:
ri_Dataoutput_log.txt - Mac: ~/Library/Logs/Unity/Player.log
- Linux: ~/.config/unity3d/Rat King Entertainment/TRI/Player.log
[ 2015-04-17 08:41:48 CET ] [ Original post ]
TRI got a new update, code-named Pythagorean Beauty (v1.0.3)! It contains a few minor bug-fixes and changes to the game which hopefully improve the overall experience. Levels improvements and additions are:
- Added a wall tutorial to "The Foxes' Playground"
- Added an object force field in "Glimpse of Light" to prevent players getting stuck (minor fix)
- Added a throw height limitation for the yellow box in "Prisons"
- Added some stepping stones to "A Temple on the Mountain"
- Added a force field wall to "Overcoming Limitations" to prevent players from getting stuck without the wall-walk TRI (minor fix)
- Replaced a few of the deadly light rays with less deadly light rays (orange color) to make them easier
- Added a lever for a gate in front of an idol in "Out of the Box"
- Added an autosave to "Interrupting and Bending"
- Added minor visual hints in "The Foxes' Playground", "Glimpse of Light" and "Red Means Dangerous"
- Changed bottom puzzle in "Glimpse of Light" a bit to prevent glitches
- Added a back wall to the portal, and a moving gate in "Prisons"
- Fixed a minor bug with the TRI post-effect and audio filter
- Fixed a minor texture error in "Out of Time and Space"
- Fixed a rare, scale related bug with the elevator in "Wings in the Void"
- Fixed a minor bug with the challenge mode screen when there is no local score yet
- Fixed Monk not talking anymore after collecting the first TRI when moving away from him (minor fix)
- Improved display of some particles with low texture resolution setting (minor fix)
- Corrected particle effects for the key statues in "Three Sides To Everything" (minor fix)
- Fixed subtitles not being shown anymore after pressing Escape
- Fixed a minor bug with the climbing mechanic being possible on the bottom side of triangles
- Fixed end statistics (played chapters and such)
- Fixed a bug which caused resetting the statistics when restarting a level
- Fixed a minor bug in "Out of Space and Time" by replacing an invisible triangle-destroying box with a visible one
- Fixed an idol in "Wings in the Void" (regression from v1.0.1), should count now for the bonus content when collected again
- Improved black border and skip button for cutscenes
- Added option to deactivate the voice of the Monk
- Added a text in pause menu screen indicating how many chapters were played in the current playthrough
- Changed auto-statify (of current triangle) slightly - moving the current corner beneath the player won't make the triangle immediately static anymore (min distance is 1m)
- Improved Forward Rendering (ie. when Deferred Rendering is deactivated) visually a bit - removed the edges effect and tried to reduce the flickering
- Updated Unity engine version to 4.6.3f1
- Replaced Unity's standard SSAO effect with Thomas "chman" Hourdel's SSAO Pro
- Replaced HOTween with DOTween (thanks to Demigiant!) for slightly better performance
- Updated Steamworks to 1.32
- Windows: C:\Users\
\AppData\LocalLow\Rat King Entertainment\TRI\saves - Mac: Users/
/Library/Application Support/unity.Rat King Entertainment.TRI/saves - Linux: ~/.config/unity3d/Rat King Entertainment/TRI/
- Windows:
\tri_Data\output_log.txt - Mac: ~/Library/Logs/Unity/Player.log
- Linux: ~/.config/unity3d/Rat King Entertainment/TRI/Player.log
[ 2015-04-17 08:41:48 CET ] [ Original post ]
We're pleased to announce that TRI just got an update, named "PurifiedTemple", that not only fixes a bunch of bugs, but also introduces trading cards and badges to the mix! Collect them, trade them, turn them into badges... we don't mind, as long as you're enjoying yourself! Here's the full list of fixes:
- Fixed a bug with a respawing idol in "Wings in the Void" *
- Fixed the loop gap in the TRI choir sound
- Fixed a bug with the respawing idols in vases in "Going Astray" *
- Fixed save error after visiting an certain area in "Out of Space and Time"
- Fixed Steam achievements "Light Reflecter", "Laser Pointer" and "Addicted to Acid" - they're achievable now!
- Fixed a bug with a respawing idol in "Out of Space and Time" * and made it a little bit more obvious
- Fixed a possible bug with moving platforms and doors when saving
- Fixed a minor bug in the options menu which occasionally made it impossible to change the triangle colors
- Fixed a bug with the savegame folder on Mac OSX
- Trading cards, badges, emoticons and profile backgrounds added
- Added a "Continue" button - resumes from the most recent savegame
- Changed some power lines in "Glimpse of Light" slightly, in order to make the situation more obvious
- Made wall tutorials 'usable', to make it more obvious those are not markers for triangle points
- Reduced jerky movement on most stairs by adding special collision geometry
- Changed window room in "Unwilling Walls" a bit, to make a puzzle's solution a bit more obvious
- Changed the step sound for walking on wooden surfaces
[ 2014-10-20 18:02:41 CET ] [ Original post ]
We're pleased to announce that TRI just got an update, named "PurifiedTemple", that not only fixes a bunch of bugs, but also introduces trading cards and badges to the mix! Collect them, trade them, turn them into badges... we don't mind, as long as you're enjoying yourself! Here's the full list of fixes:
- Fixed a bug with a respawing idol in "Wings in the Void" *
- Fixed the loop gap in the TRI choir sound
- Fixed a bug with the respawing idols in vases in "Going Astray" *
- Fixed save error after visiting an certain area in "Out of Space and Time"
- Fixed Steam achievements "Light Reflecter", "Laser Pointer" and "Addicted to Acid" - they're achievable now!
- Fixed a bug with a respawing idol in "Out of Space and Time" * and made it a little bit more obvious
- Fixed a possible bug with moving platforms and doors when saving
- Fixed a minor bug in the options menu which occasionally made it impossible to change the triangle colors
- Fixed a bug with the savegame folder on Mac OSX
- Trading cards, badges, emoticons and profile backgrounds added
- Added a "Continue" button - resumes from the most recent savegame
- Changed some power lines in "Glimpse of Light" slightly, in order to make the situation more obvious
- Made wall tutorials 'usable', to make it more obvious those are not markers for triangle points
- Reduced jerky movement on most stairs by adding special collision geometry
- Changed window room in "Unwilling Walls" a bit, to make a puzzle's solution a bit more obvious
- Changed the step sound for walking on wooden surfaces
[ 2014-10-20 18:02:41 CET ] [ Original post ]
- TRI Depot Linux [457.03 M]
- TRI Original Soundtrack + Artbook
With every twist of a corridor, every raised gantry over your head, every new floor of towers and dungeons in the Odd Gods’ world, TRI challenges you to think outside the box. Empowered by the TRI artifact, you place anchor points on the walls around you and conjure triangular platforms which can be climbed on, walked over and otherwise employed to negotiate the levels ahead. They’ll help you solve puzzles, reach otherwise impossible ascents, reflect light beams and even walk up walls… once you discover how to do it, that is!
A real test of spatial awareness, TRI is a mix of first-person and puzzle gameplay that will push your mind to the absolute limit!
Game Features
- The Power Of TRI – Create your own path through each level by conjuring triangles out of thin air, then use them to solve puzzles scattered throughout the world of the Odd Gods.
- Go Anywhere, Everywhere – Careful planning and thought can see you go almost anywhere using the triangles; think about where you place them and hunt for the mystical fox statues that allow you to move on!
- New Abilities – There’s always something new to learn, always a new power to be earned. Want to walk on walls? Redirect light rays? Use teleportation? It’s all waiting to be discovered!
- Replay Value – Finding your way through each of TRI’s 16 stages is taxing enough, but you can also hunt for hidden idols, beat the best time or meet fewest triangle targets, against other players on the in-game leaderboards of the Challenge Mode.
The hidden idols also unlock bonus content like making-of pictures and developer commentaries! - First-Person Puzzling – TRI is a thinking gamer’s FPS; there’s no violence or killing, only the joy of exploration, puzzle solving and triangle conjuring. It’s a true test of skill and spatial awareness!
- OS: Ubuntu 10.10
- Processor: i3. 2.5GhZMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Card with Shader Model 3
- Storage: 460 MB available space
- OS: Ubuntu 10.10 or better
- Processor: i5. 2.8GhZMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Good gamer card with Shader Model 3
- Storage: 460 MB available space
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