I've made a rather large amount of bug fixes and new feature addtions based on your comments and suggestions. Please let me know how these work for you. Change log for update 1.0.5223 * Fixed bug where UI clicks would trigger if building was under button * Fixed bug with archery towers were causing mobs to stop * Fixed bug with pathfinding on Miur and Gundulf * Fixed bug where tooltip would get stuck onscreen from options * Fixed bug where some shrines would show extended range when villager dies while using * Added click+hold mouse to run * Added more help text in tutorial tips and objectives * Added wave complete message with sound effect * Added option to disable player auto-attack * Added new keys for camera rotation Q/E by default (mouse right+drag still works) * Added camera rotation option sliders for keyboard and mouse * Improved keg kill camera, allowed player to skip by pressing any key * Improved movement system, WASD movement is now relative to camera * Improved camera smoothing * Improved camera rotation - locked cursor on screen * Improved the descriptions for all structures * Changed default “select” alternative key from E to F to prevent conflict with rotate camera * Balance – Changed powder keg damage from static 150, to random range 75 – 125 * Balance – Reduced powder keg number per population From 1 / 4 to 1 / 5
[ 2014-04-19 14:16:57 CET ] [ Original post ]
I've made a rather large amount of bug fixes and new feature addtions based on your comments and suggestions. Please let me know how these work for you. Change log for update 1.0.5223 * Fixed bug where UI clicks would trigger if building was under button * Fixed bug with archery towers were causing mobs to stop * Fixed bug with pathfinding on Miur and Gundulf * Fixed bug where tooltip would get stuck onscreen from options * Fixed bug where some shrines would show extended range when villager dies while using * Added click+hold mouse to run * Added more help text in tutorial tips and objectives * Added wave complete message with sound effect * Added option to disable player auto-attack * Added new keys for camera rotation Q/E by default (mouse right+drag still works) * Added camera rotation option sliders for keyboard and mouse * Improved keg kill camera, allowed player to skip by pressing any key * Improved movement system, WASD movement is now relative to camera * Improved camera smoothing * Improved camera rotation - locked cursor on screen * Improved the descriptions for all structures * Changed default select alternative key from E to F to prevent conflict with rotate camera * Balance Changed powder keg damage from static 150, to random range 75 125 * Balance Reduced powder keg number per population From 1 / 4 to 1 / 5
[ 2014-04-19 14:16:57 CET ] [ Original post ]
- Heldric - The legend of the shoemaker - Linux Depot [725.51 M]
Do you enjoy hack-n-slash but longed for a bit more? Maybe you like tower defense games but find them a bit boring? Heldric is a unique mix of the same old styles of game with a few new twists. A hack-n-slash without endless level grinding. A tower defense game with more action. A game where you don't play as an epic hero, but as a humble shoemaker who must work together with his fellow villagers to defend their home.
Build and upgrade the village quickly before the attack waves start. Each building you place adds unique abilities to not only the player's character, but your fellow villagers as well. You must choose your structures wisely, as there are only a limited amount of plots available on each map. Every villager contributes to your coin income and provides essential help in defending the town. You must help them defend against waves of monsters intent on killing everyone. Do you have what it takes to survive?
- Build and upgrade town structures each with their own bonus effects and unlocks
- Defend the village against monstrous waves of evil attacks of goblins, orcs, spiders, trolls and more
- Protect the kingdom one village at a time in campaign mode
- Randomized villagers, each with different amount of courage and weapon knowledge
- Randomized monsters, each with different armor parts and weapons
- Smash, kick, puncture and explode the enemy to send their corpse flying with rag-doll effects
- Place explosive powder kegs as traps, or drop them in a group like grenades
- Experience many rich and unique environments
- Earn achievements from your success
Just updated with bonus holiday maps, winter mode and improved graphics!
- OS: Debian. Ubuntu. Mint (and most others)
- Processor: Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Shader Model 3 With 512MB Video RAM* 1280x720 or higher
- Storage: 1 GB available space
- OS: Debian. Ubuntu. Mint (and most others)
- Processor: Quad CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Shader Model 4 With 1GB Video RAM* 1920x1080
- Storage: 1 GB available space
[ 6132 ]
[ 2625 ]