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Heldric 1.1 Update – Arachnophobics beware
So you asked for it, more monsters and variety. The latest update to Heldric 1.1 has a new terror that crawled out of the ground, spiders!
These eight legged, icky crawlers are out to ruin your day with a few special tricks. First, are the slower big tank-like spiders with high hit points and damage. But don’t think you’ll have an easy escape as they shoot out spider webs to trap their next meal. Next are the more toxic brethren that spit poison from long distance. And then there are the skinny and fast ones. These foes will leap across the map pouncing on any prey in range. All the while bypassing any strategic traps you might have placed in it’s way. Heldric also got rid of the cat holding his tong by adding additional voices such as taking damage, death screams and several others. And have you ever built an obelisk and wondered what kind of range it had? Now you can see all the structures with their area of effect just by hovering your cursor over them in build mode.
You now have a reason to build lamps and wells. During the day, wells will add additional courage to all villagers around it. But at night, you’ll need to build area lamps or campfires to help keep courage up. Villagers now have 20% less courage on night maps, so build those light sources. Finally, the minimap radar also got some improvements by new sort order for target. Enemies now appear on top of any villagers. Villagers icons are now smaller and less distracting.
Check out the complete change log for Heldric 1.1-5229
[ 2014-04-26 12:05:37 CET ] [ Original post ]
You asked for more
So you asked for it, more monsters and variety. The latest update to Heldric 1.1 has a new terror that crawled out of the ground, spiders!
Spiders!
These eight legged, icky crawlers are out to ruin your day with a few special tricks. First, are the slower big tank-like spiders with high hit points and damage. But don’t think you’ll have an easy escape as they shoot out spider webs to trap their next meal. Next are the more toxic brethren that spit poison from long distance. And then there are the skinny and fast ones. These foes will leap across the map pouncing on any prey in range. All the while bypassing any strategic traps you might have placed in it’s way. Heldric also got rid of the cat holding his tong by adding additional voices such as taking damage, death screams and several others. And have you ever built an obelisk and wondered what kind of range it had? Now you can see all the structures with their area of effect just by hovering your cursor over them in build mode.
Area lamps and wells
You now have a reason to build lamps and wells. During the day, wells will add additional courage to all villagers around it. But at night, you’ll need to build area lamps or campfires to help keep courage up. Villagers now have 20% less courage on night maps, so build those light sources. Finally, the minimap radar also got some improvements by new sort order for target. Enemies now appear on top of any villagers. Villagers icons are now smaller and less distracting.
Still want more?
Check out the complete change log for Heldric 1.1-5229
- Added spiders! Three base classes with five skins each (15 total). They appear after Mudvane
- Added new area of effect range for all structures when in build mode
- Added two new achievements for spiders, “Browse the web” and “Give me a shoe”
- Added bonus courage to wells (works only during daylight)
- Added bonus courage to lamps (works only during night)
- Added bonus courage to campfire (works only during night)
- Added 16 new voice audio clips to Heldric
- Improved minimap/radar – Villagers icons smaller and enemies are now always on top
- Improved text for upgrade window, grey is current/previous version, red you cannot afford yet
- Fixed bug on Gundulf where existing market wasn’t activated
- Fixed bug where animals would not attack
- Fixed colour of text for build window when player could afford structure
- Balance – Removed one medium and one tiny plot on Miur
- Balance – Added an additional 2,000 coins to start income on Gundulf
- Balance – Blood obelisk level one range reduced from 12 to 7
- Balance – Blacksmith bonus melee damage change from 10/20/30/50 to 8/16/24/32
- Balance – Increased player max target range from 30m to 40m
[ 2014-04-26 12:05:37 CET ] [ Original post ]
Heldric 1.1 Update Arachnophobics beware
So you asked for it, more monsters and variety. The latest update to Heldric 1.1 has a new terror that crawled out of the ground, spiders!
These eight legged, icky crawlers are out to ruin your day with a few special tricks. First, are the slower big tank-like spiders with high hit points and damage. But dont think youll have an easy escape as they shoot out spider webs to trap their next meal. Next are the more toxic brethren that spit poison from long distance. And then there are the skinny and fast ones. These foes will leap across the map pouncing on any prey in range. All the while bypassing any strategic traps you might have placed in its way. Heldric also got rid of the cat holding his tong by adding additional voices such as taking damage, death screams and several others. And have you ever built an obelisk and wondered what kind of range it had? Now you can see all the structures with their area of effect just by hovering your cursor over them in build mode.
You now have a reason to build lamps and wells. During the day, wells will add additional courage to all villagers around it. But at night, youll need to build area lamps or campfires to help keep courage up. Villagers now have 20% less courage on night maps, so build those light sources. Finally, the minimap radar also got some improvements by new sort order for target. Enemies now appear on top of any villagers. Villagers icons are now smaller and less distracting.
Check out the complete change log for Heldric 1.1-5229
[ 2014-04-26 12:05:37 CET ] [ Original post ]
You asked for more
So you asked for it, more monsters and variety. The latest update to Heldric 1.1 has a new terror that crawled out of the ground, spiders!
Spiders!
These eight legged, icky crawlers are out to ruin your day with a few special tricks. First, are the slower big tank-like spiders with high hit points and damage. But dont think youll have an easy escape as they shoot out spider webs to trap their next meal. Next are the more toxic brethren that spit poison from long distance. And then there are the skinny and fast ones. These foes will leap across the map pouncing on any prey in range. All the while bypassing any strategic traps you might have placed in its way. Heldric also got rid of the cat holding his tong by adding additional voices such as taking damage, death screams and several others. And have you ever built an obelisk and wondered what kind of range it had? Now you can see all the structures with their area of effect just by hovering your cursor over them in build mode.
Area lamps and wells
You now have a reason to build lamps and wells. During the day, wells will add additional courage to all villagers around it. But at night, youll need to build area lamps or campfires to help keep courage up. Villagers now have 20% less courage on night maps, so build those light sources. Finally, the minimap radar also got some improvements by new sort order for target. Enemies now appear on top of any villagers. Villagers icons are now smaller and less distracting.
Still want more?
Check out the complete change log for Heldric 1.1-5229
- Added spiders! Three base classes with five skins each (15 total). They appear after Mudvane
- Added new area of effect range for all structures when in build mode
- Added two new achievements for spiders, Browse the web and Give me a shoe
- Added bonus courage to wells (works only during daylight)
- Added bonus courage to lamps (works only during night)
- Added bonus courage to campfire (works only during night)
- Added 16 new voice audio clips to Heldric
- Improved minimap/radar Villagers icons smaller and enemies are now always on top
- Improved text for upgrade window, grey is current/previous version, red you cannot afford yet
- Fixed bug on Gundulf where existing market wasnt activated
- Fixed bug where animals would not attack
- Fixed colour of text for build window when player could afford structure
- Balance Removed one medium and one tiny plot on Miur
- Balance Added an additional 2,000 coins to start income on Gundulf
- Balance Blood obelisk level one range reduced from 12 to 7
- Balance Blacksmith bonus melee damage change from 10/20/30/50 to 8/16/24/32
- Balance Increased player max target range from 30m to 40m
[ 2014-04-26 12:05:37 CET ] [ Original post ]
Heldric - The legend of the shoemaker
Astral Byte
Developer
Astral Byte
Publisher
2014-04-17
Release
Game News Posts:
16
🎹🖱️Keyboard + Mouse
Mixed
(54 reviews)
The Game includes VR Support
Public Linux Depots:
- Heldric - The legend of the shoemaker - Linux Depot [725.51 M]
Do you enjoy hack-n-slash but longed for a bit more? Maybe you like tower defense games but find them a bit boring? Heldric is a unique mix of the same old styles of game with a few new twists. A hack-n-slash without endless level grinding. A tower defense game with more action. A game where you don't play as an epic hero, but as a humble shoemaker who must work together with his fellow villagers to defend their home.
Build and upgrade the village quickly before the attack waves start. Each building you place adds unique abilities to not only the player's character, but your fellow villagers as well. You must choose your structures wisely, as there are only a limited amount of plots available on each map. Every villager contributes to your coin income and provides essential help in defending the town. You must help them defend against waves of monsters intent on killing everyone. Do you have what it takes to survive?
- Build and upgrade town structures each with their own bonus effects and unlocks
- Defend the village against monstrous waves of evil attacks of goblins, orcs, spiders, trolls and more
- Protect the kingdom one village at a time in campaign mode
- Randomized villagers, each with different amount of courage and weapon knowledge
- Randomized monsters, each with different armor parts and weapons
- Smash, kick, puncture and explode the enemy to send their corpse flying with rag-doll effects
- Place explosive powder kegs as traps, or drop them in a group like grenades
- Experience many rich and unique environments
- Earn achievements from your success
Just updated with bonus holiday maps, winter mode and improved graphics!
MINIMAL SETUP
- OS: Debian. Ubuntu. Mint (and most others)
- Processor: Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Shader Model 3 With 512MB Video RAM* 1280x720 or higher
- Storage: 1 GB available space
- OS: Debian. Ubuntu. Mint (and most others)
- Processor: Quad CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Shader Model 4 With 1GB Video RAM* 1920x1080
- Storage: 1 GB available space
GAMEBILLET
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GAMERSGATE
[ 2625 ]
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