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This is a fix to the last big patch which fixes a bunch of bugs with the ending. More to come, i just wanted to get this out sooner than later since some of the bugs are game breaky in nature. Hugs yall. Changelog 0.179 BUGFIX: Make map hide planet info when in space. BUGFIX: Shield not generating on partially broken towers BALANCE: Modified RNG of Chest rewards. GAMEPLAY: Reduce Crystals from Chests Multiplier BUGFIX: Hide super laser when crouching. BUGFIX: Menu Opening Delay when overlapping portals. BUGFIX: Not setting “Finale” variables when starting a new game after getting to ending BUGFIX: Hives appearing in wrong spots…? (maybe between games?) think this is knockback related. Removed knockback from a bunch of enemies that would get messed up by it. BALANCE: Reduced knockback on enemies. BUGFIX: Drop bomb brings up menu unexpectedly still. BUGFIX: Fix bomb exploding while holding other bomb bug. BUGFIX: When lag — Building things off-ground. BUGFIX: Costume not setting correctly when on home screen and equipped with SuperWeapon BUGFIX: Ring Menu getting stuck ( XBONE Gamepad ) BUGFIX: Hide Notifier icon when planting/building. BUGFIX: Notification icons out of place. OCD: Removed little jump when planting seeds or bases. Was nice, but caused issues on low framerate. BUG: Helmet appearing on non-helmet costumes when getting hit by enemies. OCD: Remove S when crouching right after planting.
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