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So far VERTIGROWL is close to being playable from start to end, with only a few sections being left to implement. Im not sure about the release date since the testing phase is always unpredictable.
The game is split in 4 sections, with 3 of them being dedicated to a specific game mechanic, and the final one mixing all of them. There are also 3 short minigames between the sections. VERTIGROWL is fairly short, probably about an hour, so I have decided on a price of 3$.
However, this game is a bit tiring to work on, mostly because its basically vent art about working on banking IT. So Im taking a 2-week break to participate in a game jam. Progress on VERTIGROWL will continue after that no matter how the jam project goes.
Also, the page for the soundtrack is up: https://store.steampowered.com/app/3108400/VERTIGROWL_Soundtrack/
That 's all for now. The next post will probably be either a release date or release announcement.
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