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Index: Purger - 3 patches
- News window in menu (asked by @ostap_bender) - Fixed a crash related to usage of drugs like meth - Fixed applying of perks affecting firerate or ammo damage - Fixed replicated case of save system bug that broke @youssef_source game session by rewriting certain mechanisms, status of fix is unknown - Removed x16 anti-aliasing option - Limited maximum spread - Fixed positioning of camera on death if you die while crouching - Fixed loadout selection auto-saving - Investigated the case of @thenetherpug and accidentally blown my brains off
One anonymous individual reported me a lot. If you are reading this - thank you. - Fix russian news - Changes to processing of modifications - Grenade launcher of AR-131 is launching the grenade with more force - LoadoutSelection became more flexible, but nobody will care about that yet - Removed "Return to Loadout" menu button - Drastically optimized loading times - Changed m_day1_1 a little - Fixed NPC visibility checks - Fixed NPC raycast bullets going through walls - Removed teleportation for allies - Nerfed gas damage - You are now forced to apply changed settings if you try quitting the menu - Default music volume is lowered - NPCs should now move much less - Removed possibility to open game menu when mission ends - Difficulty selection menu is changed - Tutorial scavengers were replaced - Fixed processing of default settings values - Removed special abilities from chemical and explosive units - Sound settings is now applying immediately - m_day1_3_post0 added more enemies - Crackhead now has more chance to pickup something - Fixed saving of difficulty values - Sandbox difficulty is now even weaker
- Fixed patchnotes memory - Clean up trash in files - Global values are now saved on closing of game menu - Fixed the reported location chunk crash - Fixed the crash caused by picking up some dropped weapon in weird circumstances - Fixed the crash of loading loadout menu save - Meth is now free - Explosion shaking radius is lowered - Added missing checkpoints to m_day1_1 and m_day1_3_post0 Please, if you can, report any problems that you have discovered yourself, this will help make the game better.
[ 2024-12-26 12:44:18 CET ] [ Original post ]
It's a little late, but here are the past patches! (By the way, 1.0.7 was released on August 10, 2024)
PATCH 1.0.5
- News window in menu (asked by @ostap_bender) - Fixed a crash related to usage of drugs like meth - Fixed applying of perks affecting firerate or ammo damage - Fixed replicated case of save system bug that broke @youssef_source game session by rewriting certain mechanisms, status of fix is unknown - Removed x16 anti-aliasing option - Limited maximum spread - Fixed positioning of camera on death if you die while crouching - Fixed loadout selection auto-saving - Investigated the case of @thenetherpug and accidentally blown my brains off
PATCH 1.0.6
One anonymous individual reported me a lot. If you are reading this - thank you. - Fix russian news - Changes to processing of modifications - Grenade launcher of AR-131 is launching the grenade with more force - LoadoutSelection became more flexible, but nobody will care about that yet - Removed "Return to Loadout" menu button - Drastically optimized loading times - Changed m_day1_1 a little - Fixed NPC visibility checks - Fixed NPC raycast bullets going through walls - Removed teleportation for allies - Nerfed gas damage - You are now forced to apply changed settings if you try quitting the menu - Default music volume is lowered - NPCs should now move much less - Removed possibility to open game menu when mission ends - Difficulty selection menu is changed - Tutorial scavengers were replaced - Fixed processing of default settings values - Removed special abilities from chemical and explosive units - Sound settings is now applying immediately - m_day1_3_post0 added more enemies - Crackhead now has more chance to pickup something - Fixed saving of difficulty values - Sandbox difficulty is now even weaker
PATCH 1.0.7
- Fixed patchnotes memory - Clean up trash in files - Global values are now saved on closing of game menu - Fixed the reported location chunk crash - Fixed the crash caused by picking up some dropped weapon in weird circumstances - Fixed the crash of loading loadout menu save - Meth is now free - Explosion shaking radius is lowered - Added missing checkpoints to m_day1_1 and m_day1_3_post0 Please, if you can, report any problems that you have discovered yourself, this will help make the game better.
[ 2024-12-26 12:44:18 CET ] [ Original post ]
Index: Purger
Index Project
Developer
Index Project
Publisher
1970-01-01
Release
Game News Posts:
7
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
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(0 reviews)
Set in a dystopian alternate history, "Index: Purger" is a dynamic, fast-paced first-person shooter where you play as an elite "Omega Security" mercenary, battling through intense, chaotic combat scenarios. With an expansive array of equipment and perks, you can create your own unique approach to the chaos and dominate your enemies. When not on the job, step into the lively cityscape, undertaking a range of quests and immersing yourself in the worldbuilding of Index-0. Experience this unique shooter adventure and become the ultimate mercenary!
- Start from The Get-Inn Mall Defense mission and hop into bloody rabbit hole of the corporate military conflict with M.Inc.
- Various firearms and weaponry, such as assault-rifles, pistols, PDW's, shotguns, sniper rifles and more.
- Various enemy units with their own skills and logic, such as M.Inc. chemical units, electo-units, heavy units, or just bandits that you can find somewhere at the "Restricted Zone."
- Mystery perk?
- Citizen life with a freedom of your own choice. Would you like to just accomplish your citizen day fast or will you commit crimes?
- Talk with characters and get a deeper understanding of the world of this game.
- Interact with surrounding props, drop a chair on someone to make them fall on ground.
Thanks to ostap_bender for throughout support of this game during early development period and for this Steam page as well.
The game is still in development. Features and screenshots listed here are subject to change.
MINIMAL SETUP
- Processor: Intel Core I5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce GTX 1050
- Storage: 10 GB available spaceAdditional Notes: It is unknown what are "real" minimum system requirements.
- Processor: Intel Core I7Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia Geforce GTX 1080
- Storage: 10 GB available space
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