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Good morning all, The focus this month was mostly on content. As such, there's been a fair few enemies/hazards added. Once these are ironed out, I can then start making some levels with them The changes are as follows: - Added animations for rolling ball on first area - Added arrows that change the rolling ball's direction - Added a mech/chasing-square enemy to the second area - Added a Gelatinous blob enemy to the second area - Added a fist enemy to the second area - Added a TNT mechanic to the third area - Added rough floor/wall tiles for the third area - Got carts working again on the third area - Made it so that carts work on anything, not just Mr Figs See you next month!
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