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Monthly #5 - Poison, Lava and... Speech!

Welcome back to another episode of Screaming Into The Void. This month has been pretty productive. I thank my holidays over the Christmas period for that one. As a result, we've got a fair amount to get through. Once again, there is no video devlog this month. They take time and to me, the game is higher priority. I will get to doing one eventually... On with the show! This month:

  • Add speech audio for all characters
    • Mr Figs (and other characters) now have cute (or not-so-cute) voices to go along with their dialogue!
  • Add third area "chasing-square" mechanic!
    • These have been lifted and shifted from the second area to the third area. They're quite devilish but I'm sure you'll have fun with them
  • Add fast flowing lava
    • Run before it gets you!
  • Add poison status effect
    • Stay in the green sludge for longer than 2 seconds and you're out!
  • Add particles to ballistas when they're exploded
    • This is a fun one. When you blast a ballista, parts of it will fly out everywhere!
  • Fix a 3 year bug with pushable rocks
    • I've finally gotten around to spending some actual time with my loveable rocks. They are now entirely foolproof. Previously, you could probably refer to them as "janky" which made me sad
  • Make sound effects play more sensibly
    • We no longer play sounds out of view. Or too many instances of one sound. And we nicely randomise the sounds so we don't get the same one playing multiple times in a row
  • Add more portraits for dialogue
  • Make foreground particle effects correctly span the entire playable area
  • Polish the end of the second area with some more scripted dialogue and intermediary levels
  • Add more hidden things to a few levels
  • Improve the pressure plate sprite for the second area
  • Rework the shading on my main man, Mr Figs
  • Add more sound effects for a whole lotta stuff
  • Make ballista arrows hitboxes more forgiving so death feels fair
  • Get ordering of level select correct
  • Add support for hidden levels
  • Fix a crash in the keybindings menu
  • Shrink Mr Figs game size down to ~100mb
There's some boring stuff I omitted but that's all the good stuff. We're getting ever-so-slightly closer to a demo which should be exciting! Catch you all next month, remember you can find me Discord, X, and here Ciao for now!


[ 2025-01-15 11:55:53 CET ] [ Original post ]

Mr Figs
Joe Reynolds Developer
TheGoodGameFactory Publisher
1970-01-01 Release
Game News Posts: 5
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Mr Figs is a relentless top-down adventure/puzzle/platformer where you play as Mr Figs - an adorable squid-like humanoid born through tragedy and experimentation.

Armed with nothing but explosives (and maybe a few tentacles), navigate treacherous dungeons, icy caverns, and scorching lava pits. Your ultimate goal? To dismantle the very lab that created you.

Can you survive the gauntlet? With over 50 challenging levels and colossal boss battles, Mr. Figs is a test of skill and patience.

MINIMAL SETUP
  • OS: Ubuntu 16 or any Arch distro will work
  • Processor: Intel Core i3Memory: 250 MB RAM
  • Memory: 250 MB RAM
  • Graphics: Intel HD Graphics
  • Storage: 200 MB available space
GAMEBILLET

[ 6140 ]

8.29$ (17%)
1.77$ (11%)
12.71$ (15%)
1.79$ (91%)
34.39$ (14%)
16.95$ (15%)
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2.10$ (92%)
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24.00$ (60%)
6.92$ (77%)
13.04$ (13%)
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33.39$ (17%)
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21.49$ (14%)
3.29$ (18%)
8.89$ (11%)
33.59$ (16%)
11.11$ (68%)
16.97$ (15%)
26.89$ (55%)
49.79$ (17%)
7.26$ (71%)
42.49$ (15%)
3.98$ (80%)
3.35$ (78%)
8.39$ (16%)
8.25$ (17%)
GAMERSGATE

[ 1851 ]

4.35$ (83%)
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15.99$ (20%)
6.0$ (80%)
3.6$ (80%)
2.24$ (55%)
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4.25$ (83%)
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3.0$ (50%)
4.5$ (70%)
1.0$ (90%)
3.19$ (79%)
0.6$ (70%)
3.14$ (55%)
4.25$ (75%)
14.0$ (60%)
2.55$ (83%)
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12.59$ (37%)

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