TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Screenshot 1
Fullscreen Screenshot 1
×
Screenshot 2
Fullscreen Screenshot 2
×
Screenshot 3
Fullscreen Screenshot 3
×
Screenshot 4
Fullscreen Screenshot 4
×
Screenshot 5
Fullscreen Screenshot 5
×

Ease of Rail Building 🚧

Forget about the hassle of creating a complex railroad. Move your cursor like a painter moves a brush, and the game will figure out where to place T-junctions, bridges, or curved rails.

Trains behave like in real life 🚂

Build a depot to create new trains and return them to the depot whenever you need to add/remove carriages. Trains do not magically turn around after delivering goods — you'll need to build a turnaround loop. Trains also react to other trains — if something blocks the way, they will stop.

Automation 🚦

Trains do not navigate from station to station on their own. You must control their speed and manage rail junctions. You can do this manually, but automation will eventually become necessary. Various rail signals will assist you. Here are a few specific examples:
  • Signpost directing trains carrying wheat to turn left
  • Stop sign that stops any train if another train occupies a specific spot
  • Traffic light connected to the station that allows only yellow trains to deliver goods
Feel free to experiment and come up with your solutions — the game encourages creativity and does not penalize you for rebuilding railroads or infrastructure.

Game economy 📉

You start on a sparsely populated island. Build stations to create industrial zones and villages. Initially, villages have basic needs (any food + wood). Fulfill these needs, and the villages will grow into small towns with more demands, prompting you to expand your industrial zones and rail network.
Trains consume fuel, so you must build fuel stations. Fuel costs money, requiring you to plan efficient train routes. However, if you prefer not to worry about optimization, you can turn off the fuel cost.
The game world and resource distribution are randomly generated, providing a fresh experience with each new run. A supply-and-demand system regulates prices on the island as you progress, ensuring a balanced and challenging gameplay experience.

Community 🙆‍♂️

Here are some reasons to join our Discord server:
  • Exclusive work-in-progress content
  • Announcements for closed playtesting
  • Community localization to support more languages
  • Direct communication with the developer for your ideas, questions, or feedback
Super Loco World
Andriy BychkovskyiDeveloper
Andriy BychkovskyiPublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive (237 reviews)
Patch #5

Hey Friends,

We\'re back with another update! The main focus is on a new game end, with a new island you can keep constructing on. We\'ve also added a bunch of Quality of Life improvements amongst a range of fixes.

  • Developed a game end, with animations and a new island you can continue building on.

    [/*]
  • Added a new goal to develop Capital to Level 8.

    [/*]
  • After reaching Capital Level 3, a new tutorial has been implemented to guide players on what to do with tools produced by settlements that need to be transported to other production sites in order to upgrade them.

    [/*]
  • Updated the Depot tutorial explanation with new text and a video.

    [/*]
  • Added more Hotkeys to the game.

    [/*]
  • Adjusted some resource area upgrade requirements to be less confusing to players.

    [/*]
  • Updated the Depot Panel to notify players when a train arrives or departs..

    [/*]
  • Added a new Signal logic - Enable \'Trigger on train tail\' parameter for newly created actions related to the station signals

    [/*]
  • Reworked the Station Condition panel to make it clearer and more intuitive to interact with.

    [/*]
  • Replaced the \'Wool\' icon to prevent confusion with \'Clothing\' resource.

    [/*]
  • Audio - Game audio will no longer mute when tabbing out, or focusing on a different window.

    [/*]
  • Reworked price formation to fix negative price for Flour and Fish for the Level 7 town.

    [/*]
  • Updated factory models and added decoration to the town.

    [/*]
  • Signal logic - When using Less Than in station conditions, train checks for free space/goods now properly register if the train has at least 1 slot/item.

    [/*]

Andriy and Curve Trains

[ 2025-08-22 11:46:27 CET ] [Original Post]

Minimum Setup

  • OS: Steam OS 3 or alternative
  • Processor: Intel Core i3 9xxx or AMD Ryzen 3Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce 10 series or alternative
  • Storage: 1 GB available space
⭐ SPOTLIGHT DEAL ⭐
Botany Manor
Botany Manor
$13.74
-45.0% OFF
IndieGala
GAMEBILLET

[ 6385 ]

12.59$ (16%)
49.77$ (17%)
25.19$ (16%)
4.19$ (16%)
19.59$ (22%)
33.17$ (17%)
16.79$ (16%)
3.33$ (78%)
0.77$ (92%)
33.17$ (17%)
12.42$ (17%)
24.87$ (17%)
0.77$ (92%)
49.77$ (17%)
8.39$ (16%)
16.57$ (17%)
8.39$ (16%)
50.39$ (16%)
16.79$ (16%)
16.32$ (18%)
41.47$ (17%)
12.59$ (16%)
16.79$ (16%)
4.14$ (17%)
8.39$ (16%)
13.48$ (78%)
17.79$ (11%)
1.17$ (92%)
3.59$ (82%)
1.17$ (92%)
FANATICAL

[ 5875 ]

96.79$ (12%)
31.49$ (55%)
26.99$ (55%)
30.24$ (73%)
40.94$ (37%)
26.88$ (10%)
11.09$ (82%)
52.79$ (12%)
31.49$ (37%)
21.59$ (28%)
59.87$ (25%)
6.1$ (82%)
35.39$ (41%)
19.24$ (73%)
17.88$ (11%)
81.99$ (18%)
25.54$ (64%)
14.59$ (64%)
10.99$ (50%)
24.59$ (59%)
70.39$ (12%)
84.89$ (15%)
65.59$ (18%)
61.59$ (12%)
21.89$ (64%)
12.04$ (64%)
52.79$ (12%)
33.19$ (17%)
33.59$ (16%)
42.49$ (15%)
GAMERSGATE

[ 750 ]

30.0$ (50%)
2.55$ (91%)
0.56$ (81%)
6.38$ (79%)
1.28$ (91%)
0.68$ (91%)
2.5$ (69%)
1.7$ (91%)
2.55$ (91%)
0.51$ (83%)
0.85$ (91%)
2.55$ (85%)
0.68$ (95%)
3.19$ (81%)
0.85$ (91%)
3.51$ (88%)
0.75$ (96%)
1.28$ (91%)
2.25$ (89%)
3.83$ (62%)
5.95$ (70%)
4.36$ (71%)
13.19$ (47%)
1.7$ (91%)
5.95$ (70%)
0.94$ (81%)
6.75$ (55%)
0.56$ (81%)
0.43$ (91%)
3.0$ (85%)
MacGameStore

[ 1993 ]

1.49$ (85%)
17.49$ (20%)
21.99$ (12%)
13.99$ (22%)
0.99$ (75%)
8.99$ (10%)
1.99$ (80%)
1.99$ (87%)
37.89$ (5%)
15.99$ (20%)
13.99$ (7%)
15.89$ (21%)
14.49$ (76%)
5.99$ (85%)
4.49$ (70%)
21.99$ (27%)
1.89$ (87%)
2.48$ (75%)
2.48$ (50%)
9.49$ (5%)
2.38$ (60%)
2.49$ (88%)
7.94$ (21%)
3.49$ (65%)
1.99$ (85%)
2.48$ (75%)
1.19$ (85%)
2.49$ (75%)
1.19$ (87%)
1.19$ (88%)
INDIEGALA

[ 1017 ]

1.49$ (90.0%)
0.99$ (90.0%)
2.99$ (80.0%)
2.39$ (80.0%)
1.49$ (85.0%)
7.89$ (60.53%)
1.39$ (90.0%)
3.65$ (75.65%)
3.73$ (90.0%)
1.19$ (90.0%)
4.49$ (70.0%)
0.69$ (90.0%)
13.74$ (45.0%)
0.99$ (75.0%)
1.49$ (90.0%)
1.19$ (70.0%)
2.99$ (76.98%)
0.89$ (90.0%)
2.99$ (80.0%)
1.39$ (30.0%)
1.49$ (85.0%)
3.74$ (75.0%)
1.99$ (80.0%)
3.74$ (75.0%)
13.99$ (30.0%)
3.24$ (75.0%)
0.79$ (80.0%)
0.89$ (90.0%)
1.49$ (90.0%)
2.19$ (72.59%)

FANATICAL BUNDLES

Time left:

356102 days, 6 hours, 53 minutes


Time left:

356102 days, 6 hours, 53 minutes


Time left:

6 days, 14 hours, 53 minutes


Time left:

34 days, 14 hours, 53 minutes


Time left:

37 days, 14 hours, 53 minutes


Time left:

38 days, 14 hours, 53 minutes


GMG BUNDLES
Indie Adventures

Time left:

12 days, 0 hours, 53 minutes


HUMBLE BUNDLES

Time left:

0 days, 8 hours, 53 minutes


Time left:

7 days, 8 hours, 53 minutes


Time left:

13 days, 8 hours, 53 minutes


Time left:

14 days, 8 hours, 53 minutes


Time left:

19 days, 8 hours, 53 minutes


Time left:

25 days, 8 hours, 53 minutes


INDIEGALA BUNDLES
Huge Pixel 2 Bundle

Time left:

4 days, 22 hours, 8 minutes

Adult Positions 2 Bundle

Time left:

9 days, 14 hours, 54 minutes

Holiday Tales Bundle

Time left:

11 days, 13 hours, 54 minutes

Psycho Gates Bundle

Time left:

16 days, 21 hours, 4 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE