Ease of Rail Building 🚧
Forget about the hassle of creating a complex railroad. Move your cursor like a painter moves a brush, and the game will figure out where to place T-junctions, bridges, or curved rails.
Trains behave like in real life 🚂
Build a depot to create new trains and return them to the depot whenever you need to add/remove carriages. Trains do not magically turn around after delivering goods — you'll need to build a turnaround loop. Trains also react to other trains — if something blocks the way, they will stop.Automation 🚦
Trains do not navigate from station to station on their own. You must control their speed and manage rail junctions. You can do this manually, but automation will eventually become necessary. Various rail signals will assist you. Here are a few specific examples:- Signpost directing trains carrying wheat to turn left
- Stop sign that stops any train if another train occupies a specific spot
- Traffic light connected to the station that allows only yellow trains to deliver goods

Game economy 📉
You start on a sparsely populated island. Build stations to create industrial zones and villages. Initially, villages have basic needs (any food + wood). Fulfill these needs, and the villages will grow into small towns with more demands, prompting you to expand your industrial zones and rail network.Trains consume fuel, so you must build fuel stations. Fuel costs money, requiring you to plan efficient train routes. However, if you prefer not to worry about optimization, you can turn off the fuel cost.
The game world and resource distribution are randomly generated, providing a fresh experience with each new run. A supply-and-demand system regulates prices on the island as you progress, ensuring a balanced and challenging gameplay experience.
Community 🙆♂️
Here are some reasons to join our Discord server:- Exclusive work-in-progress content
- Announcements for closed playtesting
- Community localization to support more languages
- Direct communication with the developer for your ideas, questions, or feedback

Hello Engineers,
We hope you are enjoying our latest improvements in Super Loco World!
The Steam Awards are here, please could we ask for your help, and humble us with a vote in the Sit Back and Relax Award, your vote would mean so much!
Since our July launch, weve patched, polished, and made the game even more relaxing. The biggest addition -New Game Mode: Free Play:
A nearly endless mode designed for long-term progression and creative map shaping
Procedurally generated goals and resource progression
Achieve goals to unlock new islands that you can place freely anywhere (within world bounds)
Multiple towns you gradually unlock and develop, delivering passengers to the main (capital) town
Havent played since release? Nows the perfect time to jump back in and experience all the improvements.
If you think Super Loco World deserves the Sit Back & Relax award, hit that vote button and help us spread the engineer vibes!
Again, thank you for all your support and feedback! If you haven\'t already please join our cozy [u]Discord server[/u] , where you can share your thoughts about the game and show off what you have built!
Andriy and Curve Trains
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Minimum Setup
- OS: Steam OS 3 or alternative
- Processor: Intel Core i3 9xxx or AMD Ryzen 3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce 10 series or alternative
- Storage: 1 GB available space
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