You may be mute, and an objectively bad person, but you're also the only one out here facing the monsters around every corner. Good luck!

"Features."
O - Restore the sun alone or let the candid neighborhood Angel detective, Aly, and her shotgun, join you.
X - Discover 9 different endings, some being more serious than others.
O - Explore to find secrets and Icehearts to raise your stats in 2bit stylized, mostly abandoned town.
X - Loosen your grip on reality to inflict more damage!
O - Discover a way to be able to speak and find out what your name could be.
X - Brace yourself for two unique opportunities to get scammed!
O - Utilize normal weapons or magic spells to kill night creatures and bosses.
X - Playthrough with several different game modes or cheat codes.
*
Winter Winds in my experience takes on average about 2 - 2.5 hours to complete with normal settings.
This game has / is being developed by one person, so please excuse any unprofessional mistakes that may be present.
The goal of this update is to improve Thornhill and it's contents.
Big stuff:
- Increased spawn rates on all maps except the area between your house and lavender outpost/
- Added notes in the journal for a few people of interest.
- Ambient sounds.
* When outside you'll hear ambient sounds (usually spooky ones) every 2 minutes (with a 25% chance of failure).
Stuff:
- Rain has a home now that he spawns in.
- Rain appears after an hour instead of an hour and a half.
- Added the winter winds sdk tool cheat code. (The code is "SDK")
- Added another Iceheart somewhere... (Hint: North-west)
Small stuff:
- Increased the price of the shovel.
General bug fixes
- Fixed reconstruction sickness removing all of your defense.
- Fixed storage system (again).
- Fixed bottle of rot disposal taking away health.
A few other small bug fixes and grammatical corrections.
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