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Welcome to D.O.T. Defence, a simplified yet deeply strategic RTS experience that seamlessly blends accessibility with tactical depth. We offer a simplified economy system, massive automated battles with light command, and a fun simplified upgrade system. Play in short bursts as matches last between 5-10minutes!

The only objective is to protect your HQ and destroy the enemies! Crafted by developers passionate about the genre, this game delivers a nostalgic experience reminiscent of their childhoods.


Turret Mayhem

Your regions are the beating heart of your economy; defend them against hordes of enemies vying to seize your resources with a variety of turrets. Each turret presents a strategic choice, so mix and match wisely, and sell as needed based on the challenges you'll encounter!

Wave Defence

Protect your HQ at all costs by building turrets and production buildings for heavy defense. While Skirmish mode offers a traditional RTS experience, try your hand at Wave Defence. Here, you'll expand your territory gradually, gather supplies to upgrade regions, and strategically place turrets everywhere to face surprising and unique enemies! You might be visited by a merchant who offers unique tile mods to enhance your buildings!

Commander Fantasy

Take command with broad-stroke or macro orders. Set paths for units or let them autonomously capture crucial points. In D.O.T. Defence, simplicity meets strategy!

Engage in Local Multiplayer Mayhem

Gather friends for intense 1v1, 2v2, or free-for-all battles, where every decision counts. Whether you're a seasoned strategist or new to the genre, D.O.T. Defence offers thrilling gameplay that scales to your skill level. We offer AI to at varying difficulties (and yes one cheats!).

Casual Fun!

With its blend of accessible gameplay and strategic depth, D.O.T. Defence is the perfect choice for players craving local multiplayer excitement. Command your forces, dominate the map, and claim victory in this thrilling RTS adventure!
D.O.T. Defence
Rattleaxe GamesDeveloper
Rattleaxe GamesPublisher
2025Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (98 reviews)
Public Linux Depots:
  • [0 B]
New Faction is now live!

New Features

New Faction: Invaders

Alien invaders from beyond have shown up on the world of DOT to eat the chroma seeping into the land from the Chroma Wars. \n\nTheir main mechanics are:

  • Units are hatched from eggs that take up space. These can be warmed to hatch faster by various means (like fertilization from the remains of your enemies)\n

    [/*]
  • Tripod structures can be directed to get up and walk to new lands, allowing your structures to spearhead your assault. But this comes at a cost, very few Invader structures have long range!\n

    [/*]
  • Theyre here to stay, and terraform the land, spreading alien flora that can hatch into skitterlings.\n

    [/*]
  • Make the enemy work for you! Using their trans dimensional powers, many units/structures can convert enemy infantry to your side using mental beams. (Zombies resist these)\n

    [/*]

New Biome: Terraformed

New faction means new biome, with some new mechanics:

  • Fog Banks block LoS but not movement, and can be raised/lowered.\n

    [/*]
  • Teleporters allow units to enter and teleporter to the matching exit, allowing for surprise attacks.\n

    [/*]
  • Skitterling trees will hatch if exposed to alien flora.\n

    [/*]
  • Infested territories will erupt in skitterlings to protect the territory if it is being captured.\n

    [/*]

New Missions

The first four missions for the invaders run players through the basics of the new faction and their place in this world (theyre the ones invading it!)\n

New Maps

Peek a Boo: A solo Wave Defence map intended to explore the new biome mechanics.

Foggy Banks: A skirmish map that makes heavy use of fog banks and teleporters.

Updates/Bug Fixes

  • Fixed a variety of pathfinding/spawning bugs that lead to units getting stuck off of the nav mesh.

    [/*]
  • Continued tuning structures/units.

    [/*]
  • Updated physics engine and collisions to optimize.

    [/*]
  • Tuning powers/structures for better balance.

    [/*]
  • Tuning endless war mode spawning to ramp up difficulty faster, and slow down the player economy.

    [/*]

\n

[ 2025-11-21 18:00:16 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04
  • Processor: Intel Core 2 Duo E8400Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 6200
  • Storage: 200 MB available space
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Ubuntu 18.04.4 LTS
    • Processor: Intel Core i5-6600KMemory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050
    • Storage: 200 MB available space
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