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The Tactical Rpg Going Full Goblin Mode!

In Gobs and Gods, you freely explore a fantastic world full of magic, wonders and crazy surprises.
The bad news: its nicest inhabitants are ... Goblins.
The good news: they seem to believe you are their God.
Hire, equip and level-up a band of goblins to fight and die for you in tactical turn-based combats, while you uncover the secrets of this world, and maybe find your way out of there!

The Gameplay Includes:

  • free exploration of a sandbox world
  • fast tactical turn-based combats
  • a wide variety of absurdly unique quests
  • levelling your army of expendable goblins while increasing your own powers.

Free Exploration Of A Sandbox World


At game start, you can choose either the default map or a new procedurally generated world map for increased replayability.
You will explore smelly dungeons, mysterious mage towers and prosperous villages ... all that while getting the opinionated comments of your goblins about the places you visit.

Fast Tactical Turn Based Combats


When encountering an enemy mob, the game switches to a turn-by-turn combat on a hexagonal grid.
Your goblins must act each turn with a limited pool of action points, to move, hit, cast a spell, or maybe insult the opponent.
They can also unlock more powerful moves by spending "essence" points, but this resource is limited, making for difficult tactical decisions.
To ensure there are no downtime, the opponents move all simultaneously during the AI phase, and the engine can smoothly be swapped to a "real time" mode to quickly finish a battle.

Quests Like You Just Won't Find Anywhere Else


In Gobs and Gods, you should not expect epic quests where you are the only hope to save the world - it is way beyond saving anyway.
And if you are told by a nice and miserable gob that you are the one to help them get rid of the local evil bad guy, don't fall for it, it's a scam!
Instead, you would get quests which make sense for a goblin - which is to say, sometimes not so much; but we bet that for once you will actually read the text of the quests.

Levelling Your Gobs and Your God


Your goblins will gain xp when they survive a battle, increasing their strength, unlocking new perks, and enabling you to deal with stronger enemies...
... until you suffer a defeat and lose most of your army. Does this mean you have to reload or restart the game? No! Remember, You are a god, and they are only expandable goblins. When you lose a levelled goblin, you absorb its experience and gain devotion points, which allow you to unlock new powers and to help you quickly recover from a set back.
Gobs and Gods
Alexandre GilotteDeveloper
NonePublisher
2024-07-19Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (73 reviews)
Public Linux Depots:
  • [0 B]
Gobs and Gods Update 1.4: Gods Path Rework

Update 1.4 brings a major rework of the Gods Path system, new quests and lore, and a few new achievements to challenge you!

Gods Path Rework

When making choices in many dialogs, you may get the opportunity to advance one of the three Gods Paths: Nurturing, Nerdy, or Sadistic.

These paths already change the gobs available for hire, but we felt, and some players told us, that following a path should bring more meaningful rewards

What\'s new:

  • the Gods Path window lets you track your advancement on each path (Sadistic / Nerdy / Nurturing).

    [/*]
  • Killing a gob, overfeeding, or inventing potions now grants an advancement only the first time.

    [/*]
  • The new Path Altars on the worldmap allows you to advance a path of your choice.

    [/*]
  • Advancing on a path now grants:

    [list]
  • Free skills and spells

    [/*]
  • And a new unique passive bonus specific to each path

    [/*]
[/*][/list]

Quests

There is now one late-game quest associated with each path, all granting unique rewards:

  • \"Merry Footmas\"

    [/*]
  • \"Sadism Contest\" (actually already in patch 1.3.9, but unannounced so far)

    [/*]
  • \"Unhanging the Moon\" (which was already available since a few patches ago)

    [/*]

And a long quest chain deepening the lore of the goblin world. It starts with 3 \"normal\" quests proposed by npcs:

  • \"Writing History\"

    [/*]
  • \"Enemies of Old\"

    [/*]
  • \"The Unexpected Downsides of Geology\"

    [/*]

Completing all three unlocks the late-game quests \"Kingly Blessing\" and \"Deposing the tyrant, also with their unique rewards.

New achievements

  • One achievement has been added for each late-game quest.

    [/*]
  • \"Around the world in 80 days\" challenges you to finish a run in less than 80 days.

    [/*]

Looking Ahead...

I hope you will enjoy this update, and as always, feedback is welcome!

Ill now focus on preparing the next patches. I heard a gob prophet whisper of animation improvements (with goblins finally opening their eyes!), as well as new alternative starts to diversify your runs. Stay tuned!

[ 2026-01-09 21:08:44 CET ] [Original Post]
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