





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Howdy all! It's been awhile. You have been missed. Today we have news about Update 3.0.3 for Pillars of Eternity! Let's get right to it: the fixes! The (WIP) patch notes: General - Enemies no longer gain increased shield Deflection and Reflex bonuses when you and save and load in a creature's area. - Improved the performance of snow footprint VFX. - Biography now correctly updates after collecting springberries. - Characters no longer slide across the ground when commanded to move when getting up from prone. Spells and Abilities - Chanter buffs and heals now affect the chanter. - Combusting Wounds now correctly adds damage. - Shadowing Beyond and the Strike abilities now correctly gain a bonus from Backstab. - Druids can now use Second Wind and Outlander’s Frenzy when spiritshifted. - Unbending now gives the correct amount of health. Areas - Fixed an issue where NPCs would not turn hostile after some conversations. - Ogres no longer become hostile after transitioning out and back in the Russetwood cave. - Sul no longer attacks her own pride. - Nesta now despawns if the Tax Evasion quest is resolved by returning to the town immediately. - NPCs no longer become hostile when saving and loading in Noonfrost. Items - Mourning Gloves no longer give permanent buffs. - Spell Striking Weapons no longer proc twice on crits. - Combusting Wounds granted by Spellholding now correctly rolls to hit. - Executioner’s Hood Accuracy bonus now applies correctly in all situations. - The item Snef’s Folly will no longer disappear after transitioning. Rogue - Riposte: In addition to triggering on 20% of Misses, it should also trigger on 30% of Grazes. - Escape: Using Escape should give the rogue a temporary (base 10s) boost to Deflection and Reflexes (+25). - Adept Evasion: It should be changed to convert 75% of Reflex Grazes to Misses and 50% of Reflex Hits to Grazes. - Fearsome Strike: Affliction durations increased to base 15s. - Smoke Cloud: Increase the AoE radius by 33% and the Distracted duration by 50%. - Withering Strike damage increased to +50%. - Shadow Step can now be canceled early, and grants a 20% damage boost. Barbarian - Barbaric Yell and Barbaric Shout should be set to zero recovery. - Thick-Skinned: Increase bonuses to +3 (from +2). - Heart of Fury: Switch to 1/Encounter. - Echoing Shout: Switch to Foe-only. - One Stands Alone now triggers when enemies are nearby, instead of only being triggers when the barbarian is engaged. One-Handed Style - One-Handed Style: Change to the Graze to Hit conversion (30%) to a Hit to Crit conversion (15%). - One-Handed Style: No longer works while using a shield. The list of patch notes can be found on our forum here: http://forums.obsidian.net/blog/7/entry-193-update-notes-303 Through your continued testing, we will add to and adjust this list while we finalize the patch. Want to be a part of the beta patches? Find out here! http://forums.obsidian.net/topic/76849-patch-betas-on-steam And with that, until we see each other again, have a great time with the game! Be incredible. <3 -Mikey Dowling
[ 6081 ]
[ 1507 ]
[ 1999 ]