Hey, everyone! It's been some time. You have all been missed. We'll get right to it, though! We have a new Patch Beta available for you all to play and check out. Not only that, we're running a competition over on our forums! We're looking for the most awesome feedback around with this beta and are offering up some Obsidian swag boxes for the three people who really impress us with their feedback. For full information on the competition, check out or forums: http://forums.obsidian.net/forum-89/announcement-31-pillars-of-eternity-304-beta-feedback-contest But what can you expect from this patch? I'll tell you! Major Bug Fixes (These fixes will be retroactive) - Brighthollow upstairs will no longer error on transition - Hiravias and Durance will no longer break party manager in the base game - Characters put into the stronghold with the Rod of Wind and Thunder will no longer break party manager in base game - Fighter, Confident Aim doubling on Save/Load Bug Fixes: - Engagement is now broken when characters are knocked back - Personal 'Total Damage Done' no longer comes up as '-Infinity' - Multiple issues with Glittering Gauntlets - Fixed the Nav around the adra pillar in Elmshore - Cape of the Cheat will now be rewarded to base and White March Part 1 players - Charming all enemies in a combat will no longer reset combat - Audio cutting out in the End Slides following the White March - Skeleton Wizard 'Necrotic Lance' set up as a ray - VFX that start from characters heads (breath weapons, etc.) misaligned - Korean Loc issue with text getting cut off during Character Creation - Barbarian, Bash hitting multiple times with Carnage - Chanter, Ancient Memory no longer deactivates after casting an Invocation - Cipher, Phantom Foes flanked debuff being removed when the enemy is engaged - Cipher, Psychic Blacklash hitting the Cipher at the start of combat - Druid, Fire Stag *Missing gui* in the combat log - Druid, Infestation of Maggots now does the intended amount of damage per tic - Monk, Torment's Reach no longer procs off every enemy hit - Priest, Seal spells no longer activate twice - Priest, Iconic Projection no longer bypasses DR - Ranger, Powder Burns now works as intended with DR Penetration - Wizard, Wall of Draining no longer increases beneficial spells permanently Balance Changes: - Sabre base damage will drop from 13-19 to 11-16 and are given a +20% damage mod. They should still take the 'top damage' slot but this change will lower them enough to encourage other options. The list can also be found here: http://forums.obsidian.net/topic/89399-304-beta-live-104 And that's the list! We want to thank you all for your love and support of Pillars of Eternity from the inception of the Kickstarter in 2012 through to the release back in March of 2015 and up until today. Crazy to think that the game has already been out for a year and a half now. Time flies. You are all incredible and we look forward to bringing more adventure to you real soon! Oh! And don't forget that contest! We want your feedback and we know you'll help make Pillars all the better just as you have the entire way. Have a glorious day, -Mikey Dowling
Pillars of Eternity
Obsidian Entertainment
Paradox Interactive
2015-03-26
Singleplayer
Game News Posts 27
🎹🖱️Keyboard + Mouse
Very Positive
(15146 reviews)
https://eternity.obsidian.net/
https://store.steampowered.com/app/291650 
The Game includes VR Support
Pillars of Eternity Linux [13.95 G]Pillars of Eternity Pre-order Linux [6.79 K]Pillars of Eternity Backer Tier 1 Linux [13.56 K]Pillars of Eternity Backer Tier 2 Linux [20.33 K]Pillars of Eternity Korean Loc Linux [9.42 M]PX1 Linux [5.22 G]PX2 Linux [4.12 G]Pillars of Eternity PX2 Korean Loc Linux [1.71 M]Pillars of Eternity PX1 Korean Loc Linux [1.95 M]
Pillars of Eternity - The White March - Part I
Pillars of Eternity - The White March - Part II
Pillars of Eternity - Deadfire Pack
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
Main features:
- Play as any one of six races: Human, Aumaua, Dwarf, Elf, Godlike and Orlan.
- Utilize five core skills to overcome any situation: Stealth, Athletics, Lore, Mechanics and Survival.
- Deep character customization: Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
- Sculpt your own story: Side with various factions using a reputation system, where your actions and choices have far reaching consequences.
- Explore a rich and diverse world: Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
- Storage: 14 GB available space
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100TMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
- Storage: 14 GB available space
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