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Name

 Pillars of Eternity 

 

Developer

 Obsidian Entertainment 

 

Publisher

 Paradox Interactive 

 

Tags

 

Singleplayer 

Release

 2015-03-26 

 

Steam

 6,99€ 5,74£ 7,49$ / 75 % 

 

News

 25 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 328 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/291650 

 

How long to Beat

Main Story

 37 Hours 

 

Main Story + Extras

 58 Hours 

 

Completionist

 87 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 1602  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 1696 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Pillars of Eternity Linux [13.95 G] 


 Pillars of Eternity Pre-order Linux [6.79 K] 


 Pillars of Eternity Backer Tier 1 Linux [13.56 K] 


 Pillars of Eternity Backer Tier 2 Linux [20.33 K] 


 Pillars of Eternity Korean Loc Linux [9.42 M] 


 PX1 Linux [5.22 G] 


 PX2 Linux [4.12 G] 


 Pillars of Eternity PX2 Korean Loc Linux [1.71 M] 


 Pillars of Eternity PX1 Korean Loc Linux [1.95 M] 


DLC

 Pillars of Eternity - The White March - Part I 


 Pillars of Eternity - The White March - Part II 


 Pillars of Eternity - Deadfire Pack 




LINUX STREAMERS (8)
icubetechgotguffalucarxd85donjuanleon
herokiller_npokl9xantyleonhartpaxotio




Patch Beta 3.0.4 Is Live; Plus a Competition!

Hey, everyone!

It's been some time. You have all been missed. We'll get right to it, though!

We have a new Patch Beta available for you all to play and check out. Not only that, we're running a competition over on our forums! We're looking for the most awesome feedback around with this beta and are offering up some Obsidian swag boxes for the three people who really impress us with their feedback. For full information on the competition, check out or forums:

http://forums.obsidian.net/forum-89/announcement-31-pillars-of-eternity-304-beta-feedback-contest

But what can you expect from this patch? I'll tell you!

Major Bug Fixes
(These fixes will be retroactive)

- Brighthollow upstairs will no longer error on transition
- Hiravias and Durance will no longer break party manager in the base game
- Characters put into the stronghold with the Rod of Wind and Thunder will no longer break party manager in base game
- Fighter, Confident Aim doubling on Save/Load

Bug Fixes:
- Engagement is now broken when characters are knocked back
- Personal 'Total Damage Done' no longer comes up as '-Infinity'
- Multiple issues with Glittering Gauntlets
- Fixed the Nav around the adra pillar in Elmshore
- Cape of the Cheat will now be rewarded to base and White March Part 1 players
- Charming all enemies in a combat will no longer reset combat
- Audio cutting out in the End Slides following the White March
- Skeleton Wizard 'Necrotic Lance' set up as a ray
- VFX that start from characters heads (breath weapons, etc.) misaligned
- Korean Loc issue with text getting cut off during Character Creation
- Barbarian, Bash hitting multiple times with Carnage
- Chanter, Ancient Memory no longer deactivates after casting an Invocation
- Cipher, Phantom Foes flanked debuff being removed when the enemy is engaged
- Cipher, Psychic Blacklash hitting the Cipher at the start of combat
- Druid, Fire Stag *Missing gui* in the combat log
- Druid, Infestation of Maggots now does the intended amount of damage per tic
- Monk, Torment's Reach no longer procs off every enemy hit
- Priest, Seal spells no longer activate twice
- Priest, Iconic Projection no longer bypasses DR
- Ranger, Powder Burns now works as intended with DR Penetration
- Wizard, Wall of Draining no longer increases beneficial spells permanently

Balance Changes:
- Sabre base damage will drop from 13-19 to 11-16 and are given a +20% damage mod. They should still take the 'top damage' slot but this change will lower them enough to encourage other options.

The list can also be found here: http://forums.obsidian.net/topic/89399-304-beta-live-104

And that's the list! We want to thank you all for your love and support of Pillars of Eternity from the inception of the Kickstarter in 2012 through to the release back in March of 2015 and up until today. Crazy to think that the game has already been out for a year and a half now. Time flies.

You are all incredible and we look forward to bringing more adventure to you real soon!

Oh! And don't forget that contest! We want your feedback and we know you'll help make Pillars all the better just as you have the entire way.

Have a glorious day,
-Mikey Dowling


[ 2016-10-05 00:22:46 CET ] [ Original post ]