The main gameplay loop is similar to that of a traditional RPG. Level up, upgrade your stats, buy equipment, etc. Where this game differs is through the incremental roguelite mechanics. You can only fight a certain number of enemies before the run ends, and once a run ends your levels and stats get reset. In exchange, you keep your equipment and powerful buffs which let you explore much further than before.
With silly dialogue and nearly guaranteed progress, this is a simple, casual game. But for those who want to reach the limit of what is possible, you are heavily rewarded for min-maxing your stat allocation, pathing to find the optimal routes, and choosing the best equipment for the current situation.
Play for free today!
Balance Changes:
Ascended Modes bonus Stat Points/Level works properly now.
[list]Thanks to FireOfWater3 for finding this.
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Minor Changes:
In Ascended Mode the Gold Multiplier no longer shows as Infinity when there is no Gold Bonus.
[list]Thanks to FireOfWater3 for finding this.
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Changed the 2nd and 12th weapon for Hina. Only the visuals and name were changed.
[/*]Sibyls Piercing Qatar now has shop/bestiary notifications if it has not been obtained yet.
Thanks to Vanderwaal for finding this.
[/*][/*]Sibyl can no longer move with any Menu open after she uses her Special for real this time.
Thanks to Vanderwaal for finding this.
[/*][/*]Minimum Setup
- OS: Linux
- Processor: Dual-core 2Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated or better
- Storage: 200 MB available space
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