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Moving forward, the game will now be known as Rem Survival. The reason for this change has come from player feedback over the last 2 years, this change will also help improve the game's visibility and metrics.
The title Remnants was selected in 2015 for the game and was made known through Steam Greenlight on November 28, 2016, but throughout the years other games have used similar names not bothering to respect other developers or their games no matter how big or small, some might think using a similar name is fine, but it causes issues like people joining and being directed to the wrong community for that game which has happened many times, so I took it on to change the game's name for the best outcome for the future of the game.
What does REM stand for and how does it relate to the game?
These changes will come into effect for the backend when the next patch is released which is due out in 2-7 days, but name and logo changes will be rolling out up until this date on all related platforms.
Original Logo 2015
SERVERS
Local Saves
This won't delete or remove any player data, but once this name change happens on the backend, people will need to rename their saved folder in documents/mygames to match the name change.
Dedicated Server Saves
I will work with GPortal to port over all saved data in this process, but if you're hosting your own dedicated server you will have to move your saved folder from the old server folder to the new server folder.
Updated Resource Links
- https://remsurvival.com/
- https://discord.gg/remsurvival
- https://rem-survival.fandom.com/wiki/Rem_Survival_Wiki
- https://twitter.com/RemSurvival
[ 2023-04-06 13:20:24 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
Tackle starvation, dehydration, thermal conditions, radiation poisoning, and toxic gas inhalation while trying to keep your sanity intact. Shack up, cook some chicken, and make friends or enemies as you discover, explore, learn, build, and develop your skills and strategies needed to survive.
Current features:
• Locally/Dedicated Hosted Single-player, Co-op, PVE and PVP modes.
• Crafting - build a workbench and gather tools to increases your crafting chances
• Vehicle construction - build and drive your own vehicles
• Character skills and attributes - level up your character increasing your survival chance
• Dynamic base building with material tiers
• Dynamic weather - thunderstorms to fog to light rain
• Weapon attachments - add red-dots and other useful mods to improve your weapons
• Harvest and gather resources of all kinds
• NPCs - Animals, Mutated Humans and Elites Enemy Types
• Farming - Graden beds, compost bin and greenhouses
• Cooking - Campfire to stove to pot and grill
• Smelting - From stone to iron furnaces
• World day-night cycle
• Character hunger, thirst, stamina and thermal conditions
• Temperature changes based on time-of-day and season
• Character clothing and gadget system
• Clan system that allows base and item access
• Power construction - Connect to the power grid or build your own
• Quest system - Find random loot quests around the island to earn rewards
• Airdrops with 3 tier drop types
• Random town and forest loot spawns
• Radiation zones and underground bunkers
• Blueprints and schematics - Find and learn how to craft and build new items
• Research bench - Research base construction with your hard-earned points to further develop your base
DISCLAIMER (PLEASE READ):
Early Access is intended for those interested in supporting the project and participating in its continued development. You will most likely experience balancing issues, performance issues, latency issues, bugs and incomplete features. I will try my best to target latency issues to improve the quality of online gameplay the best I can. If you are looking for a complete gaming experience, I would recommend letting the game develop more before trying it out. There are YouTube videos of gameplay showing the current state of the game. Rem Survival has been solely developed by myself and I've always taken passion in working on it, I feel this is important to mention, so those considering purchasing Early Access can make a more informed decision.
Goals of the project:
The aim was to create a game that wasn't overly complicated but also provided a strategy-based experience that offered challenges and an overall goal and purpose to playing, rather than just looting and shooting. I wanted the game to be as balanced as possible in PvP while also offering decent PvE content.
- OS: SteamOS 3.5.19
- Processor: 2.8 Ghz Quad Core CPUMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: 1 GB Dedicated MemoryNetwork: Broadband Internet connection
- Storage: 40 GB available space
- OS: SteamOS 3.5.19
- Processor: 3.2 Ghz Quad Core CPU or fasterMemory: 12 MB RAM
- Memory: 12 MB RAM
- Graphics: 4 GB Dedicated MemoryNetwork: Broadband Internet connection
- Storage: 40 GB available space
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