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Major Fixes/Changes Only
0.23.04.21 Changes
Reduced metal ore nodes spawn percentage by 20%.
Updated slot machine with resource type group (Wood Logs Icon) and combined hatchet with hammers for tool selection.
Fixed Step Ladders being blocked by base blocker zones.
Optimized inventory system movement logic.
Added New Tip System, Players can now trigger Tips in-game or browse them using the Tips List in the game settings.
Added Item Spawner and Player Viewer to Admin Menu.
Fixed crafting bug where not all resource would be taken but would be returned if canceled.
Fixed conflict when having workbenches to close to each other.
This new Tip system has been added to help new players learn the game easier, more Tips will be added each update to help improve the user experience of the game.
When trigger a Tip, the following UI popup will appear on screen next to the character stats.
The triggered Tip will be highlighted within the Tip list, once a Tip has been triggered and opened this Tip will no longer call a popup.
known issues
There are currently some known issues with vehicles not always syncing correctly when being dismounted when moving, this seems to be related to chaos physics in Unreal Engine 5, to avoid this issue I would recommend stopping before exiting your vehicle for the time being.
Large amounts of Roller doors in a single area are known to cause large FPS drops.
Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates.
If you wish to keep up to date with the games progress and current road map, please come join the official Rem Survival discord group.
As always if you find any issues or bugs, please report them in-game or via the discord group, if theres major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day Im only one person :-). Thank you everyone for your support and feedback.
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