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HALLOWEEN PATCH 0.23.10.29

I wanted to do a little more for Halloween as its not here yet so jump in and grab some more goodies. Major Fixes/Changes Only 0.23.10.29 Changes Quest System - Smelting objectives will now update when items are placed into the Furnace. Quest System - Fixed objective trigging twice in some instance when searching for objective items. Quest items can no longer be spawned using admin commands. World Map - Admin can now teleport by clicking on the map. Added Popcorn machines to Carny Road. Added new item Popcorn. Halloween Extras Added new quest "Wondering Cauldron". Added new Campfire skin "Cauldron" to Baba Yaga. Added new quest reward "Skeleton Nickels". Lowered Skeleton's Health. Increase Health of Pumpkin Monster and Voodoo Dolls NPCs. Increase Voodoo Dolls movement speed. Fixed Skeleton keys that are in stacks being used all at once on Skeleton Chests. Added Weapon and Item Cases to Skeleton Chests loot table. Added Research Kits to Skeleton Chests loot table. Added Supply Signals to Skeleton Chests loot table. Past Hotfixes Added player and quest objectives markers pings to the world map. Moved quest objective markers above fog of war. Fixed Take All not updating quest objects. Fixed Take All exploit when moving Cells. Added new graphics setting to disable Virtual Shadow Maps. Added searchable sarcophagus to the graveyard. Fixed major lag from airdrops due to engine change. Fixed stamina sprinting exploit. Halloween - Skeletons now also drop death coins. Markers Pings
Cauldron
Popcorn Machine
known issues There are currently some known issues with vehicles not always syncing correctly when being dismounted when moving, this seems to be related to chaos physics in Unreal Engine 5, to avoid this issue I would recommend stopping before exiting your vehicle for the time being. Local Server - Ground collision sometime doesn't load correctly causing players to fall into the ground under the map, this is an Unreal Engine bug with world partition which should be fixed in following engine updates. Local Server - Due to level streaming trees will respawn if a player loads in away from their base location. Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates. If you wish to keep up to date with the games progress and current road map, please come join the official Rem Survival discord group. As always if you find any issues or bugs, please report them in-game or via the discord group, if theres major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day Im only one person :-). Thank you everyone for your support and feedback.


[ 2023-10-29 09:06:54 CET ] [ Original post ]



Rem Survival
Immortal Hand Studios
  • Developer

  • Immortal Hand Studios
  • Publisher

  • 2021-03-05
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 23  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (696 reviews)


  • Review Score

  • https://remsurvival.com
  • Website

  • https://store.steampowered.com/app/574180 
  • Steam Store

  • Rem Survival is a first-person open world survival sandbox game which can be played in Single-player, Co-op locally or online in PVE and PVP modes.

    Tackle starvation, dehydration, thermal conditions, radiation poisoning, and toxic gas inhalation while trying to keep your sanity intact. Shack up, cook some chicken, and make friends or enemies as you discover, explore, learn, build, and develop your skills and strategies needed to survive.

    Current features:
    • Locally/Dedicated Hosted Single-player, Co-op, PVE and PVP modes.
    • Crafting - build a workbench and gather tools to increases your crafting chances
    • Vehicle construction - build and drive your own vehicles
    • Character skills and attributes - level up your character increasing your survival chance
    • Dynamic base building with material tiers
    • Dynamic weather - thunderstorms to fog to light rain
    • Weapon attachments - add red-dots and other useful mods to improve your weapons
    • Harvest and gather resources of all kinds
    • NPCs - Animals, Mutated Humans and Elites Enemy Types
    • Farming - Graden beds, compost bin and greenhouses
    • Cooking - Campfire to stove to pot and grill
    • Smelting - From stone to iron furnaces
    • World day-night cycle
    • Character hunger, thirst, stamina and thermal conditions
    • Temperature changes based on time-of-day and season
    • Character clothing and gadget system
    • Clan system that allows base and item access
    • Power construction - Connect to the power grid or build your own
    • Quest system - Find random loot quests around the island to earn rewards
    • Airdrops with 3 tier drop types
    • Random town and forest loot spawns
    • Radiation zones and underground bunkers
    • Blueprints and schematics - Find and learn how to craft and build new items
    • Research bench - Research base construction with your hard-earned points to further develop your base

    DISCLAIMER (PLEASE READ):
    Early Access is intended for those interested in supporting the project and participating in its continued development. You will most likely experience balancing issues, performance issues, latency issues, bugs and incomplete features. I will try my best to target latency issues to improve the quality of online gameplay the best I can. If you are looking for a complete gaming experience, I would recommend letting the game develop more before trying it out. There are YouTube videos of gameplay showing the current state of the game. Rem Survival has been solely developed by myself and I've always taken passion in working on it, I feel this is important to mention, so those considering purchasing Early Access can make a more informed decision.

    Goals of the project:
    The aim was to create a game that wasn't overly complicated but also provided a strategy-based experience that offered challenges and an overall goal and purpose to playing, rather than just looting and shooting. I wanted the game to be as balanced as possible in PvP while also offering decent PvE content.
    MINIMAL SETUP
    • OS: SteamOS 3.5.19
    • Processor: 2.8 Ghz Quad Core CPUMemory: 8 MB RAM
    • Memory: 8 MB RAM
    • Graphics: 1 GB Dedicated MemoryNetwork: Broadband Internet connection
    • Storage: 40 GB available space
    RECOMMENDED SETUP
    • OS: SteamOS 3.5.19
    • Processor: 3.2 Ghz Quad Core CPU or fasterMemory: 12 MB RAM
    • Memory: 12 MB RAM
    • Graphics: 4 GB Dedicated MemoryNetwork: Broadband Internet connection
    • Storage: 40 GB available space
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