Take Note
The changes listed here are mostly core changes which players are most likely to notice and not all changes and new features that are currently being worked on make it into every planned patch release.
Full Patch Log for 0.24.05.28
Updated
Engine updated to UE5.4.1.
Improved spiked walls and gates placement.
Input system updated to use UE5's new enhanced input system.
Control Settings Menu Updated.
Dedicated Server Config loading and saving system has been rebuilt.
FSR 3.0 is currently disabled until AMD releases an update for UE5.4, DLSS and FSR1 is still supported.
Rise Island Landscape Distance Meshes Updated.
Updated Research Trees.
Improved player spawning system.
Added
Added small spiked walls.
Added Collectable Item System.
Added new item Display Shelf - This is a display stand for collectable items.
Added new Collectable item Medallion - This is apart of the supporter pack.
Added new hidden quest - Hide and Seek.
Added New Collectable item Teddy - Can be gained by doing hidden quest Hide and Seek.
Added new item Mill Wind Addon - this is an unlockable item which turns the Mill into wind powered.
Partial controller support Added.
WIP controller menu support Added.
Fixed
Engine Landscape Loading Fix - Players should no longer fall through the landscape.
Fixed not being able to learn Coal Tray Blueprint.
Fixed lobby settings not allowing commas for some languages.
Fixed not being able to exit safes without having a lock-pick.
Fixed Item Notification popups overlapping.
Fixed airdrops not being removed when take all is used.
Fixed airdrops ignoring base collision.
Collectable Items
These are items which can be found or crafted in-game these are also account bound to the player, more collectables will be added in the following updates.
Enhanced Input System
This is a complete overhaul of the games input mechanics on both logic and UI, this upgrade needed to be done to support future engine updates and upcoming controller support.
Mill - Wind Addon
Collectable - Medallion - Supporter Pack Only
Collectable - Teddy - Hidden Quest Unlock.
Display Shelf
Coming Soon
Localization Updates
I am working with a number of translators to get these updated, they should make it into the next patch, I hope.
New Map and NPCs
A new map is being worked on this map will feature a new AI system with new NPCs there is currently no ETA for this just yet.
known issues
There are currently some known issues with vehicles not always syncing correctly when being dismounted when moving, this seems to be related to chaos physics in Unreal Engine 5, to avoid this issue I would recommend stopping before exiting your vehicle for the time being.
Local Server - Due to level streaming trees will respawn if a player loads in away from their base location.
Local Server - Some map stands are showing the incorrect positions for markers.
Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates.
If you wish to keep up to date with the games progress and current road map, please come join the official
Rem Survival discord group.
As always if you find any issues or bugs, please report them in-game or via the discord group, if theres major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day Im only one person :-). Thank you everyone for your support and feedback.
[ 2024-05-28 09:03:24 CET ] [ Original post ]