

The most dangerous criminals are convicted and sent to Kletka. Your sentence is to descend into the depths of the Gigastructure while maintaining a living and hungry elevator. Never forget to feed it if you don't want to end up being eaten alive. Kletka is omnivorous, be ready to feed it both fuel and flesh.


The Gigastructure is an endlessly expanding building. Traps and anomalies fill the corridors. Any stop you make could be your last.


Samosbor is a mysterious anomaly that kills anything in its path. This terrifying phenomenon is feared by all inhabitants as no one has ever survived it. When you hear the siren than it's time to drop everything and run to the elevator as fast as you can. Kletka is the only thing that can protect you from this anomaly.


Form a team of up to four people and descend in the elevator. Friends tend to survive when they work together, but friends also make for good fuel.
The Gigastructure is akin to Mother Nature herself: everything here is meticulously designed. The proletariat demands work? Here are your factoriessign here. Affordable housing? Granted. Sustenance? Naturally.
Sadly, the best years of the complex are long gone, and humanity has been replaced by Samosbor and its infernal offspring. Such a fate befell the Greenhouse Unit as wellonce the agricultural heart of the entire Gigastructure. Farming fell into ruin, and all cultivated flora (and something else) became infected with hogweed spores.
Spores, as we know, are highly dangerous things. Once they infiltrate machinery, they form organic networks and emit electric impulses that animate and control mechanisms like puppets.
Now imagine what happens when those spores enter a living organism...
General
Added a new biome Greenhouse Unit!\nIt will appear as a second biome in the Heart of Gigastructure and Turbostruct mode with a chance of 90%. Later we change the spawnrate for this biome so Factory and Greenhouse appear balanced.
[/*]Added unique enemies appearing within the Greenhouse Unit biome.
[/*]Added drivable vehicles.
[/*]Added a new anomalous floor: Junkyard.
[/*]Added a new anomalous floor: De Dirt 2.
[/*]Added a new anomalous floor: Funny Games.
[/*]Added a new anomalous floor: Dogtown.
[/*]Added a new floor curse: Flux.
[/*]Added a new boss: Rustbucket.
[/*]Rewritten all journal entries in English and Russian now presented as more readable handwritten notes (special thanks to Oscar Unaev for the work and to river for editing!).
[/*]Reworked the in-game friends list interaction you can now invite friends, block players, and view profiles directly through the in-game menu.
[/*]Configured cross-platform Rich Presence now synchronized across Discord, Steam, EGS, and other platforms!
[/*]Added cross-platform leaderboards. Stat names have been adjusted for better clarity.
[/*]Added scanner\'s length and duration dependencies based on the floors\' setup.
[/*]Added 4 new achievements.
[/*]
Fixes
Fixed incorrect enemy behavior (previously some ignored the player).
[/*]Fixed live slime behavior.
[/*]Fixed untranslated item descriptions and added new ones.
[/*]Removed LMB interaction with items to prevent excessive overlap with other interactions; can still be re-enabled in the settings menu.
[/*]Increased activation radius of the Heart of the Gigastructure boss (it was previously possible to bypass it safely).
[/*]Slightly increased flashlight intensity.
[/*]Restored the cosmic floor featuring the massive Worm.
[/*]Replaced the Gigastrcture\'s facade.
[/*]
Audio
Added new music tracks for the Greenhouse Unit biome by our amazing composers: crystal lotus, houp, rofoshristo, PEX, Eskimo, sever4user, KNOWETSKI, and cycsl3k.
[/*]Added a new flood curse track by crystal lotus Single Sensation.
[/*]Added two new tapedeck cassettes by kosteal.
[/*]
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