

The most dangerous criminals are convicted and sent to Kletka. Your sentence is to descend into the depths of the Gigastructure while maintaining a living and hungry elevator. Never forget to feed it if you don't want to end up being eaten alive. Kletka is omnivorous, be ready to feed it both fuel and flesh.


The Gigastructure is an endlessly expanding building. Traps and anomalies fill the corridors. Any stop you make could be your last.


Samosbor is a mysterious anomaly that kills anything in its path. This terrifying phenomenon is feared by all inhabitants as no one has ever survived it. When you hear the siren than it's time to drop everything and run to the elevator as fast as you can. Kletka is the only thing that can protect you from this anomaly.


Form a team of up to four people and descend in the elevator. Friends tend to survive when they work together, but friends also make for good fuel.
Friends, hello!
Straight to the point thank you for your support and reports. Over the next month well focus on polishing the game to a shine, and after that moving toward release.
Main
Optimized shader impact on performance. Low settings received special attention unnecessary shader functions are now disabled there.
[/*]Added the EULA (User Agreement).
[/*]Added 3 new loading screens by mnozhka.
[/*]The Rustbucket now deals contact damage (even while stationary) during its second phase.
[/*]
Fixes
Fixed a crash related to gameplay tag replication.
[/*]Fixed item duplication when clicking LMB+RMB simultaneously in the inventory.
[/*]Fixed the issue where the Rustbucket boss displayed multiple health bars.
[/*]Fixed the inability of the host to kick other players.
[/*]Fixed the inability to adjust local voice chat volume for other players.
[/*]Slightly updated the layout of the host menu. Added option tooltips (thanks to BEBBER for the design).
[/*]Fixed incorrect glow behavior of the luminumbers when held in hand.
[/*]Slightly improved the material for apartment number digits.
[/*]Fixed incorrect perk replacement when activating the Chernobog monument.
[/*]Fixed incorrect stat assignment when activating the Betonovorot monument.
[/*]Adjusted fuel canister spawn rates in the Greenhouse Unit floors.
[/*]Fixed clients not teleporting when reaching maximum Fogbound during the Mist floor curse.
[/*]Fixed inconsistencies with some Steam Inventory items.
[/*]Disabled collision on power line cables in the Greenhouse Unit biome cars were flying away and getting stuck on them (we were surprised too).
[/*]Fixed incorrect restoration of flamethrower fuel level from save files.
[/*]Fixed incorrect quick-bar slot count after loading from a save file.
[/*]Fixed replication of broken doors on clients.
[/*]Fixed a residual interaction bug that occurred when switching camera perspective (including when using the Clunker).
[/*]
Cover art by @\\[]I{ $T@RF
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