
This is a feature reveal for the upcoming Armello update, v1.9 From Below. You can find the update hub here.
Greetings!
Here is the second feature reveal for v1.9 From Below, Fury Fridays! As you know, we’ve been refining
Fury Mode as a House Rule since the launch of it in v1.8 and we think that it’s in a really great place. The feedback has been really positive, so to give it the celebration it deserves, we’ve developed a recurring event that will happen fairly regularly called Fury Fridays.
When Fury Friday is active, games started through Public Multiplayer will have the
Fury Mode House Rule active and the King will have one less health. This will mean quick, action packed Armello experiences to mix things up in the multiplayer queue.
Here are the key elements of Fury Mode
- Very short turn times
- Turn timer pauses in combat and perils
- Burndown timer reduced in combat and perils
- A short card draw timer applies per card
- Questing / Hidden encounter timer is no longer independent, and instead adds time to your current turn timer
- Shortened King’s Declaration timer
- Shortened transitional sequences and AI animations
- Instead of resetting the timer, taking actions grants seconds to your current turn.
- Visualisation implemented for turn timer adjustments
- Timer is visible at all times
Coin flips will occur as per normal after completed games, but quicker games means quicker loot so the dice enthusiasts out there should be excited too. Also, the implementation of this system opens the door for some other
“Strange Rules”. It may serve beneficial to keep your eyes open for some other odd events...
The first Fury Friday will take place on the 25th of August PT, and will likely run longer than 24 hours to catch as many time zones as possible!
Please let me know if you have any questions!
Cheers,
<3 Darcy and the LoG Squad
[ 2017-08-17 06:31:16 CET ] [ Original post ]