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Welcome to the first demo release for Terminal Bore!
Today is the beginning of the (slightly long) build-up to the full game's release! I will be adding features to the demo as I go, so keep it installed and check back often.
The final missing components for the demo were the dashboard and store system. The previous dashboard looked a little lackluster:
The new dashboard still displays the power remaining and cargo count, but follows it up with a damage indicator as well as an ore count and inventory widget. Now, you can see all of the important information in one place!
Speaking of damage, you will probably crash into a wall at least once in your playthrough. Thankfully, you can repair at the shop:
These systems did exist in an earlier version, but again, there wasn't a lot to look at:
The shop now contains navigation so you can switch stations without having to move the player. If you look close, you might even see a glimpse of the Discovery system. Ores will display a ??? when they are found, and won't be useable in the shop until you research. More levels of research will unlock more uses, so every ore should continue to be relevant even in the late game.
The goal for this version of the demo is simply to get to the bottom. Let me know if you manage to find the story hook down there ;)
Future updates will include more hazards (fluids already exist, but weren't quite demo-ready), an expanded store, more story elements, and a light base-building and corpse-running system.
I'm putting together a more official schedule for the next few months, so expect another announcement soon!
[ 2025-03-02 01:28:10 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
This game combines classic mining mechanics with a linear story, meaningful choices, and a clear goal. Manage your time and resources carefully as you forge a path back to the stars.
Your sleeping passengers have 72 hours to live. Mine for fuel to extend the deadline, then explore deeper to find the resources you need to repair and expand.
Send an away mission to an ore vein deep beneath the surface, and harvest everything you need to survive. Return within the time limit, then begin planning the next mission.
Play it safe and use your resources to upgrade the miner, or pour all of your earnings into story progression. Be careful, playing it safe isn't always the best option.
Cave in! Losing a miner doesn't always spell disaster. Send a rescue mission to save a life, or to recover some of the valuable upgrades you just lost.
We're out of options! Decide who's life is worth saving, and who's life is worth sacrificing. Did we still succeed if we return home with an empty vessel?
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: Intel Core 2 Duo E5200Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 9800GTX+ (1GB)
- Storage: 1 GB available space
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: Intel Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 560
- Storage: 1 GB available space
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