We have decided to push this release to the general public to get feedback over the weekend and get as many bug reports in as possible.
Known Issues
Linux Build will be released later in the weekend once we have validated that it is running OK
When playing with 4 or more people there are some memory issues we need to address in multiplayer. We will be addressing these early next week and will be pushing out 1.3.9.1 next week to cover these
Course Updates
New Florida Glades
New Massachusetts
New Illinios
New Willow Heath
New Shadowlands
New Southampton Links
New Club Schwarzwald
In addition to these improvements to existing courses, the raft of user courses that have been made during the Course Forge beta period will soon be available for download from a couple of community sites set up to facilitate everyone getting access to these courses. We appreciate the involvement of the community and remain committed to making this game a community driven game.
The New Animation System
All new Full shot, Splash shot, Lob Shot, Pitch Shot, Chip Shot, Short, Medium and Long Putt animations
All new Pre Shot Waggles
All new Player Character Customisation Configurator under Player Settings Clothing. No longer are shirt colors tied to teams, now you can customise your golfer the way you want him to look.
Animation will now conform to the terrain unless of course the shot is impossible to conform to..
All sounds, effects and ball launch are now timed to the key animation frame in the swing meaning there should be no out of sync on these elements
All new 3W, 5W, 7W and Hybrid clubs to go with the Driver, Long Iron, Medium Iron and Wedge
The new animation system necessitated some changes to our camera system which we have made. While the goal was to get it back to the way it was we made a few minor improvements along the way too
The New Equipment Customisation System
All new equipment configurator under Player Settings Clubs now provides for customisation of the clubs including new club sets as they are released, new shafts and new grips. Each club grouping can be customised individually. the club groupings are Driver, Woods, Hybrids, Irons, Wedges and Putter
We will be releasing different shafts and clubs in the future some of which will be vanity and some of which will have different characteristics.
Before we introduce the next component of this let us reiterate that you will not be able to nor will we charge our players costs to be able to buy skill levels. Having said that not everyone plays golf with forged blades nor do they all use graphite shafts. So we will be introducing new shaft, and equipement that will have different characteristics. We all know that forged clubs give you more control but are harder to hit and have a smaller sweet spot. The large headed drivers give you a little more forgiveness off the tee but might not be as long and so on. So our equipement will allow you to set up your players to play the game you want to play. For every element that is a gain there will be a corresponding loss, but you will be able to trade things like distance for accuracy, change loft on your clubs and change the spin chacteristics. It will be a while before new clubs and shafts are available as we will have to test them thoroughly first to make sure one club or shaft does not provide an inadequate weighting to the game.
The New Real Time Swings
Real Time Mouse Swing and Real Time Mouse Swing Horizontal. Once in the game you will see a new UI replacing the Swing Meter. This allows you to select your clubs and shot shape. Once happy with your shot right click on the mouse (Once you start to move the mouse the swing button will go red indicating the timer has started and then move your mouse like in Motion Swing before. Judge your distance based on how far the club moves back on the backswing. Controls work just like Vertical Motion and include the same Tempo driven swing. To overswing with the RTS Mouse swing keep pulling the mouse as you reach the top.
Real Time Controller Swing... Select in the device and then press A to trigger the swing, the swing icon will go red. Use the Stick to move the club back and forth and push forward quickly to initiate a swing. To overswing in RTS Controller you need to keep the button pulled back. You will feel a tension as the club slowly moves further at the top and generates overswing.
Both of these new swing types have help screens available in the help section of the UI (see below new feature)
Other New Features
We are pleased to announce a whole range of new features in the game with this release:
All New Free Camera - We have added a new Free Camera Mode. It is now a 3 way toggle.
Press F5 once (left trigger+dpad down on controller) and you enter Free Camera Mode and can fly around just as before.
Press F5 a second time and you are now frozen in place and can take your swing from here. If you choose to do so then you will forgo your regular camera and get the spectator camera instead.
Press F5 a third time and you are returned to your original position behind the player based on your default camera selection
Atmospheric improvemetns.
1) We have added brids and other flying insects on to many of the courses as part of the upgrade. These birds also create a shadows too.
2) We have added divots that are created when you swing and fly off in front of you after impact.
3) We have added ball marks on the greens assuming a certain speed of the ball on contact
4) Tee shots are now played from a tee and that tee will change in height based on your club selection. In addition the tee will fly in the air on contact with the club ( You wont see it if you use follow cam)
We have also added Custom Flags to PG so now courses with custom flags will show their flags. Not all courses will have custom flags yet of course but these are set inside Course Forge
Added a new UI for Simulators with a Putt Out Button a normal and putting toggle button and an arm device button
For all Mouse Swings we enabled the mouse scrollwheel to change the clubs up and down
We have made all replays work across the network so now when you play a replay online all the other players will see the replay
We have added a new Help page under Settings -> Help. These screens provide a wealth of information on how to play the game and will be consistenly added to as we create more.
We have added a number of integrations into the game which will be available based on the manufacturers decision to release and pricing. So far we have completed SkyTrak, Trackman3, Trackman4, Our own Generic TCP IP plugin with several more coming soon. For now only the Simulator option (Our Generic TCP IP will show in your user choices.)
Finally we have added some code to prevent people who dont have a course file from joining an online game that uses that course file.
[ 2016-02-20 01:17:36 CET ] [ Original post ]