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A patch release to fix a few bugs Fixed GIR being calculated incorrectly when taking a gimme also affecting distance to pin stat Fixed AI players not being able to hit when 0in from hole Fixed AI players getting stuck in the sand Reduced Minimum grid size down to 0.5 for those with machines to handle it A myriad of inprovements to the Simulator Version of the game especially around the short game and spin Fix Bug where resuming after hitting in a hazard resumed the player in the hazard Fix bug where drop could be selected 1000 meters away and out of bounds Fix bug where AI players would hit backwards in sand and never get out. Fixed short game bug related to spin when ball is on fairway Added the ability to set the tracer and comet color via the console Added some practice range data to the API tournament call
A patch release to fix a few bugs Fixed GIR being calculated incorrectly when taking a gimme also affecting distance to pin stat Fixed AI players not being able to hit when 0in from hole Fixed AI players getting stuck in the sand Reduced Minimum grid size down to 0.5 for those with machines to handle it A myriad of inprovements to the Simulator Version of the game especially around the short game and spin Fix Bug where resuming after hitting in a hazard resumed the player in the hazard Fix bug where drop could be selected 1000 meters away and out of bounds Fix bug where AI players would hit backwards in sand and never get out. Fixed short game bug related to spin when ball is on fairway Added the ability to set the tracer and comet color via the console Added some practice range data to the API tournament call Fixed ShotTimer
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