Craft Farm Breed Evolve!
Features
- A living, breathing world with evolving life forms that have their own unique genetic code, morphology, physiology, and behavior
- Breed animatroids and farm fungols for specific traits
- An ever-growing list of craftable structures and tools, each with a subtle and not-so-subtle impact on the world
- Treasure hunting, dig up relics from the past, some are useful, many may just be junk
- Toxic waste barrels, use them to drastically increase the mutation rate of creatures in the world
- Roads and "driving" mode to help speed up long distance traveling
- Craftable beverages that have different effects on your avatar (and your pets)
- Endlessly customizable avatar
- Mellow, slow paced game play. You can dive in and manipulate every aspect of your world or just sit back and watch it grow
Conservators! The dimensional flux has shifted and a new gateway has opened to the Mad Zone! Vilmonic needs your help transitioning the Vilmonisphere to this new realm.
Message me through Steam or electronic mail me at vilmonic@bludgeonsoft.org if you'd like to try out the beta version of the upcoming release.
If you enter the Mad Zone (some may say "play the beta") I suggest you start a new world. Some new features, like new building materials, are not currently backwards-compatible (should you choose to switch back to the non-beta (I mean, leave the Mad Zone.))
- M
Minimum Setup
- OS: Ubuntu 12.04+ or Equivalent
- Processor: 2 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Hardware Accelerated Graphics
- Storage: 200 MB available space
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