Phew, finally! Version 0.26.00 is out.
Try out the new Camera! Build one, or if you are lucky, dig one up. Document your world and all of its changes. Then export and share your photos.
There's a new beverage: Revolt™ soda. Drink some if you are (hint) antisocial.
This version contains a lot of behind-the-scenes changes to anim and especially fungol biology.
WARNING: This will cause a bunch of your fungs to die off! Don't worry though, the species that survive will grow back pretty quickly. Consider this the First Great Extinction event in Vilmonic.
These changes were necessary so that in future updates I can start adding features that allow players to view and modify the internal biology of creatures in the world. This will make possible features like an x-ray machine, syringes for extracting DNA, gene splicing, etc.
The Vilmonic simulator now has much more complex model of nutrients and hydration.
One example of this is that creatures now return their nutrients to the soil as fertilizer when they die. So if you have some fungols that need more nutrients, try planting them where something has died (including zombs). Currently fertilizer in a location is used up in the first stage of fungol growth, so it only really helps germination.
As always, let me know what you think of these changes.
Enjoy!
- Markus
Vilmonic Linux 64bit [100.39 M]Vilmonic Linux 32bit [108.91 M]
Public Linux depots
Vilmonic is an artificial life simulator and evolution sandbox game that takes place in a lonely distant future. You are the last caretaker of the final few life forms on the planet. Protect each animatroid and fungolite species, analyze their DNA, selectively breed new species, craft tools and buildings, dig rivers and make new islands, find ancient tech, and fend off the mindless haywire zombitons...
Craft Farm Breed Evolve!
Features
A living, breathing world with evolving life forms that have their own unique genetic code, morphology, physiology, and behavior
Breed animatroids and farm fungols for specific traits
An ever-growing list of craftable structures and tools, each with a subtle and not-so-subtle impact on the world
Treasure hunting, dig up relics from the past, some are useful, many may just be junk
Toxic waste barrels, use them to drastically increase the mutation rate of creatures in the world
Roads and "driving" mode to help speed up long distance traveling
Craftable beverages that have different effects on your avatar (and your pets)
Endlessly customizable avatar
Mellow, slow paced game play. You can dive in and manipulate every aspect of your world or just sit back and watch it grow