This update fixes a bunch of bugs, including an important one that impacts carnivores' feeding habits. Oh, and it also adds some fixes to the zombinet.
If anyone wants to try out the beta, here's the code:
givemebeta60
To use this code (you must already own Vilmonic), restart your Steam client (just in case) and go to your Steam library and right-click on Vilmonic in the list of games, then select "Properties" from the popup menu. In the window that opens, click on the "BETAS" tab and paste the beta access code in the text area provided then click on the "CHECK CODE" button. Once the beta is unlocked, you can switch back and forth between beta and latest release using the drop-down menu at the top of the tab.
Vilmonic Linux 64bit [100.39 M]Vilmonic Linux 32bit [108.91 M]
Public Linux depots
Vilmonic is an artificial life simulator and evolution sandbox game that takes place in a lonely distant future. You are the last caretaker of the final few life forms on the planet. Protect each animatroid and fungolite species, analyze their DNA, selectively breed new species, craft tools and buildings, dig rivers and make new islands, find ancient tech, and fend off the mindless haywire zombitons...
Craft Farm Breed Evolve!
Features
A living, breathing world with evolving life forms that have their own unique genetic code, morphology, physiology, and behavior
Breed animatroids and farm fungols for specific traits
An ever-growing list of craftable structures and tools, each with a subtle and not-so-subtle impact on the world
Treasure hunting, dig up relics from the past, some are useful, many may just be junk
Toxic waste barrels, use them to drastically increase the mutation rate of creatures in the world
Roads and "driving" mode to help speed up long distance traveling
Craftable beverages that have different effects on your avatar (and your pets)
Endlessly customizable avatar
Mellow, slow paced game play. You can dive in and manipulate every aspect of your world or just sit back and watch it grow