Mini Metro
Dinosaur Polo Club Developer
Dinosaur Polo Club Publisher
2015-11-06 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(11856 reviews)
The Game includes VR Support
Public Linux Depots:- Mini Metro (Linux) [267.87 M]
Welcome to Mini Metro!Mini Metro is now released out of Early Access! Thanks to everyone for all your support, testing, suggestions, and enthusiasm. It's helped carry us over the line. Also a big thanks to our community translators who have allowed us to ship in a massive amount of languages.
So right now we can officially announce the Daily Challenge mode! This is available straight from the main menu and lets you get one shot at a new map every day—along with everyone else in the world! So get as high a score as you can and see how well you do. Then come back tomorrow to find out tomorrow's challenge!
Also we've got a brand new map for you, Melbourne! It's got a cool art style as well as featuring trams instead of trains.
This is far, far from the end of the road for Mini Metro though. We've been talking about where to take it from here and have some exciting ideas bubbling away for the future. So, stay tuned!
And keep the city moving.
[ 2015-11-06 18:23:19 CET ] [ Original post ] In Mini Metro, you take on the task of designing the subway layout for a rapidly expanding city. Your city starts with three stations. Draw routes between these stations to connect them with subway lines. Commuters travel along your lines to get around the city as fast as they can. Each station can only hold a handful of waiting commuters so your subway network will need to be well-designed to avoid delays.
The city is growing. More stations are opening, and commuters are appearing faster. The demands on your network are ever-increasing. You'll be constantly redesigning your lines to maximise efficiency. The new assets you earn every week will help immensely — as long as they're used wisely.
Eventually your network will fail. Stations will open too quickly. Commuters will crowd the platforms. How long the city keeps moving is up to you.
Key Features
- Compelling, constructive, hectic, relaxed gameplay. If that makes sense. It doesn't though, aye? You just gotta play it.
- Three game modes: Normal for quick scored games, Endless for stress-free sandbox play, and Extreme for the ultimate challenge.
- Eleven real-world cities to design subways for (London, New York City, Paris, Berlin, Hong Kong, Osaka, Saint Petersburg, Montreal, São Paulo, Cairo, and Auckland). Each has a unique colour theme, set of obstacles, and pace.
- Random city growth, so each game plays out differently. A strategy that proved successful last game may not help you in the next.
- Each game's map is a work of art, built by you in the classic abstract subway style of Harry Beck. If you think it's a keeper, save it, tweet it, show it off or make it your desktop background!
- Soundtrack by Disasterpeace
- Colorblind and night modes.
- Trains! Did we mention them yet?
Demo
You can check out Mini Metro for yourself and play a game on the London map in the
demo. The demo uses the Unity webplayer, so you'll need the Unity plugin (Windows and OS X only unfortunately).
MINIMAL SETUP- OS: Ubuntu 18.04 LTS or later
- Processor: 2 GHz or faster processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2
- Storage: 350 MB available space
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