Mini Metro
Dinosaur Polo Club Developer
Dinosaur Polo Club Publisher
2015-11-06 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(11856 reviews)
The Game includes VR Support
Public Linux Depots:- Mini Metro (Linux) [267.87 M]
Mini Metro Workshop has been updated: leaderboards, improved guide, and more!Hi, commuters! Thank you so much for all the time and effort you have put into Mini Metro Workshop since it launched. We cant believe youve made over 60 maps! Were thrilled to announce that your community maps will now have leaderboards so that you can compete against your friends.
- Community maps on Steam now have leaderboards.
- Steam links will now open in the Steam app rather than your web browser.
- The dynamic duo of Kucnjnj and Disasterpeace have updated the Workshop guide, clarifying some things and a section about how leaderboards work as well as how to implement custom audio for your maps, if you dare!
- Added a button in the community maps screen which will open your mod folder directly.
- Quality-of-life UI changes for community maps.
- Quality-of-life tweaks to station-obstacle interaction in community maps.
- And as usual, some bug fixes.
[ 2021-04-18 21:10:20 CET ] [ Original post ] In Mini Metro, you take on the task of designing the subway layout for a rapidly expanding city. Your city starts with three stations. Draw routes between these stations to connect them with subway lines. Commuters travel along your lines to get around the city as fast as they can. Each station can only hold a handful of waiting commuters so your subway network will need to be well-designed to avoid delays.
The city is growing. More stations are opening, and commuters are appearing faster. The demands on your network are ever-increasing. You'll be constantly redesigning your lines to maximise efficiency. The new assets you earn every week will help immensely — as long as they're used wisely.
Eventually your network will fail. Stations will open too quickly. Commuters will crowd the platforms. How long the city keeps moving is up to you.
Key Features
- Compelling, constructive, hectic, relaxed gameplay. If that makes sense. It doesn't though, aye? You just gotta play it.
- Three game modes: Normal for quick scored games, Endless for stress-free sandbox play, and Extreme for the ultimate challenge.
- Eleven real-world cities to design subways for (London, New York City, Paris, Berlin, Hong Kong, Osaka, Saint Petersburg, Montreal, São Paulo, Cairo, and Auckland). Each has a unique colour theme, set of obstacles, and pace.
- Random city growth, so each game plays out differently. A strategy that proved successful last game may not help you in the next.
- Each game's map is a work of art, built by you in the classic abstract subway style of Harry Beck. If you think it's a keeper, save it, tweet it, show it off or make it your desktop background!
- Soundtrack by Disasterpeace
- Colorblind and night modes.
- Trains! Did we mention them yet?
Demo
You can check out Mini Metro for yourself and play a game on the London map in the
demo. The demo uses the Unity webplayer, so you'll need the Unity plugin (Windows and OS X only unfortunately).
MINIMAL SETUP- OS: Ubuntu 18.04 LTS or later
- Processor: 2 GHz or faster processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2
- Storage: 350 MB available space
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