Its been a big year for Mini Metro. Ten years is a long lifespan for an indie game, and weve enjoyed every year of it, bringing you over two dozen exciting maps from around the world, brand new game modes, Steam Workshop integration, and more!
If youve enjoyed the many free updates weve rolled out over the last decade, wed be honoured if you would consider nominating us for the Labour of Love award this year at the Steam Awards. Mini Metro has always been a labour of love for our studio in that we never had any plans to charge for DLC from the beginning. And our wonderful players have been part of that work, too, giving feedback in the early days of the game all the way through to designing so many incredible maps for Mini Metro Workshop!
Weve loved the opportunities that our updates have given our game, our team, and our players. If youve loved em too, consider heading up to the top of our product page and clicking on the button to nominate us. :)
Thanks for everything - from supporting us all the way back in Steam Green Light through to our big ten-year party! Wed be honoured to have your nomination.
[ 2023-11-21 21:35:38 CET ] [ Original post ]
- Mini Metro (Linux) [267.87 M]
The city is growing. More stations are opening, and commuters are appearing faster. The demands on your network are ever-increasing. You'll be constantly redesigning your lines to maximise efficiency. The new assets you earn every week will help immensely — as long as they're used wisely.
Eventually your network will fail. Stations will open too quickly. Commuters will crowd the platforms. How long the city keeps moving is up to you.
Key Features
- Compelling, constructive, hectic, relaxed gameplay. If that makes sense. It doesn't though, aye? You just gotta play it.
- Three game modes: Normal for quick scored games, Endless for stress-free sandbox play, and Extreme for the ultimate challenge.
- Eleven real-world cities to design subways for (London, New York City, Paris, Berlin, Hong Kong, Osaka, Saint Petersburg, Montreal, São Paulo, Cairo, and Auckland). Each has a unique colour theme, set of obstacles, and pace.
- Random city growth, so each game plays out differently. A strategy that proved successful last game may not help you in the next.
- Each game's map is a work of art, built by you in the classic abstract subway style of Harry Beck. If you think it's a keeper, save it, tweet it, show it off or make it your desktop background!
- Soundtrack by Disasterpeace
- Colorblind and night modes.
- Trains! Did we mention them yet?
Demo
You can check out Mini Metro for yourself and play a game on the London map in the demo. The demo uses the Unity webplayer, so you'll need the Unity plugin (Windows and OS X only unfortunately).- OS: Ubuntu 18.04 LTS or later
- Processor: 2 GHz or faster processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2
- Storage: 350 MB available space
[ 6132 ]
[ 2625 ]