Mind of War
Pi Video games Developer
Pi Video games Publisher
2024-09-25 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
9 user reviews
(9 reviews)
Patch 2.12Well, we know we've been a bit silent on updates this March, so this week we've brought you two updates!
There was no news about 2.11 because it contained changes as a preview that we wanted to complete with this update, although it was delayed a bit and they were very close together. Now we'll tell you what we've done in what could be the last update before the new campaign!
Changes in version 2.11 and 2.12:
[olist]
Units
A new Heroism concept has been added whereby Hero units deal 10% more damage to, and take 10% less damage from, units that do not have this trait. Between non-Hero units or between Hero units, this concept does not apply.
Balancing and updates:
- Dwarf Miner: steamthumbsup Slight health increase from 3rd level (inclusive).
- Shield dwarf: steamthumbsup Slight health increase at all levels.
- Wolf rider: steamthumbsup Slight health increase at 1st level. steamthumbsup Reduced weakness to piercing damage. steamthumbsup Increased strength to slashing and crushing damage.
- Ironclad Dwarf: steamthumbsup Slight health increase at early levels.
- War Machine: steamthumbsup Increased strength to physical damage. steamthumbsup Strength increase to dark damage. steamthumbsup New strength to corrosive damage. Added new level available.
- Great crusher: Changed strengths steamthumbsup Slashing damage [strike]80%[/strike]->70% steamthumbsdown Bludgeoning damage [strike]75%[/strike]->80%.
- Thunder-thrower: steamthumbsup Slight health increase.
- Mecha-engineer: steamthumbsup Slight health increase.
- Elven Shaman: Added new level available.
- Mega-toad warrior: steamthumbsup Slight health increase at 2nd level. Added new level available.
- Ent: steamthumbsup Increased resistance to piercing and crushing damage. steamthumbsdown Reduced bonus to natural healing. Added new level available.
Visual
- Now the left panel, during battle, shows the altered states of your units.
- Added a small floating text during deployment to display the points variation when adding or removing units or skills.
- New animation for the Blessing skill performed by Kenba, the Purifier.
Encounters
- Slight increase of available summon points in the 16th (last) confrontation of the Horrors in the Deep campaign (andromole faction).
Location
Corrected and improved localisation of some texts.
[/olist]
We would like to remind you that we are working on the new campaign Light and Shadows where you will take control of the human faction, leading the Alliance of Order to overthrow the dark forces and their kindred hosts.
Also thank you for the huge support we are receiving to try taking Mind of War one step further each time.
Thank you!
[ 2025-03-23 11:23:18 CET ] [ Original post ] Turn-based strategy game that immerses you in an epic fantasy world, with a variety of clashes to test your cunning and wits.
As you progress through the game, you unlock new units and abilities, as well as improving their combat capabilities, allowing you to face new challenges and try new tactics. There are a variety of factions, each with their own particular style of combat, and each with a large repertoire of units, from basic infantry, heroes, giant creatures, menacing war machines and, of course, magical entities.
Each battle is a challenge, an opposing array to defeat, forcing you to decide which units to use, what skills and abilities you will need, and once the battle is underway, how to move between blows to achieve victory.
MINIMAL SETUP- Memory: 2 GB RAMStorage: 400 MB available space
- Storage: 400 MB available space
RECOMMENDED SETUP- Memory: 4 GB RAMStorage: 600 MB available space
- Storage: 600 MB available space
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