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Development News and Update

Hey everyone!


We are back with an update and information about the future development of the game. Let's just start with the important thing: Our original plan was to have 5 chapters in the game. This was also stated in early access description on our steam page. After careful consideration and planning we have decided that we will merge some levels and instead of 5 smaller chapters there will be 3 bigger chapters.

Why?


We originally thought that each chapter would have a different number of levels, so chapter 2 would have 3 levels, chapter 3 would have 4 and so on. But we have realized this is quite confusing and impractical so we are merging everything into 3 chapters each with 5 levels. As it will be easier to manage this you can expect more content with this change.

Where are some dates?


We know that we didn't share any public roadmap with you and now we want to correct that, so this is our plan:

What are those feature updates in between chapters?


We are always working on some cool new features that aren't dependent on release of the next chapter and we would like to release them as soon as they are ready. For example we are now planning to add level selection and speedrun timer. Those features don't need to wait for a next major release.

How is the 2nd chapter going?


We were working hard for the past few months and here are few sneak peeks from the development. Small spoilers ahead!

We've finished first two levels





With many new interactables



And a new enemy



We are also working on a new introduction video for the second chapter



More to come! If you want to follow our development, we post regular development updates on Twitter.

Comunity spotlight


Small comunity of speedrunners emerged organized by goober was able to create category for Kvark on Speedrun.com and we already have some great runs, skips and funny glitches. So if you ever considered speedruning Kvark we encourage you to give it a try.

And finally here is the changelog for the new update:


New features:
  • Enemies limbs can now be shoot off
  • You can now interact with lamps and oil cans!
  • Mutant's projectile will now splash on impact and create more dangerous area around it
  • Enemies will now try to split when attacking player so they don't go in one line
  • Fire extinguisher will now start to fly and explode when shot
  • New and improved animations for rat, chemik, chemik with gun and mutant
  • Improved saving system, we measured twice as fast loading times in some cases
  • Pickaxe and spade are now also props
  • Changed and improved system for switching movement animations
  • New system for setting parameters on materials, this will optimize enemies, interactibles and more
  • [audio] Added sound to mutant's goo
  • [audio] Improved audio in animations
  • [audio] Heavily optimized all audio features, measured 10% less utilization on CPU
  • [audio] Added drag audio to props
Balancing:
  • Decreased damage from enemies on easy difficulty
  • Increased mutant's goo damage
  • Players will get a little bit more ammo from pickups on easy difficulty
Bugfixes and tweaks:
  • Improved lightning
  • Fixed some stuck spots in level 3
  • Enemies won't shout if they don't have head
  • Improved physics on some props
  • Radio audio no longer gets occluded when shot
  • Optimized some shaders
  • Tweaked FOV change intensity when running
  • HDR setting is now loading correctly
  • Chemik will drop his gun when killed (just a visual thing)
  • Step sound has a different volume for each movement state (walk, run and crouch)


[ 2023-09-19 18:54:26 CET ] [ Original post ]



Kvark
Latest Past
  • Developer

  • Perun Creative
  • Publisher

  • 2024-10-03
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 9  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (130 reviews)


  • Review Score

  • https://playkvark.com
  • Website

  • https://store.steampowered.com/app/2319390 
  • Steam Store

  • Congratulations, valued future employee, on your decision to interview for a position of [REDACTED] at Kvark! We commend you on your impeccable decision-making skills, which will reflect positively on your overall assessment. While you wait for your complimentary lunch of dill cream sauce, dumplings, and exactly 110 grams of what is most assuredly a beef sirloin steak, we have prepared a short presentation for you on what you can expect from working at our facility… apart from the sense of pride and accomplishment that you are helping to secure the nation and advance the humankind!


    Here at Kvark, we take security very seriously. Our mining, production, and research facilities are guarded 24/7 by highly trained security personnel with access to a wide array of weapons tools to help them deal with any unexpected situations, ranging from riots incited by imperialist infiltrators to [REDACTED]. Rest assured that we take every precaution possible to make sure that these dangerous, double-barreled and even explosive weapons tools do not end up in your wrong hands.


    Workplace safety is our utmost priority and we are proud to inform you that it has been [REDACTED] number of days since the last incident of a workplace injury at our facilities. We do our best to contain all dangerous elements we use in our research, including radioactive isotopes. Do your part in helping us keep your place of work safe and report any suspicious substances you find to your overseer. Do NOT attempt to handle them yourself as contact with such substances can have unforeseen consequences for your body.


    Be prepared to deal with unexpected situations in your place of work. You may be ordered asked on a short notice to take over a job position for a currently unavailable colleague, which might not, due to possible personnel shortages, exactly fit your qualifications. Should such occasion arise, keep calm and ask yourself: What would comrade overseer do? Just remember to always stay in your designated work area. Employees found exploring wandering outside of their work area will be [REDACTED] under the suspicion of espionage.


    We care for the well-being of our employees! Interiors of our facilities were designed to provide necessary sensory stimuli and every work area has been outfitted with machines where you may receive purchase refreshments. Employees are allotted [REDACTED] minutes of break time per day, which they may spend as they see fit. While smoking is not prohibited within our facility, we kindly ask you do so in smoking-designated areas. Keep in mind that smoke breaks will be deducted from your allotted break time.


    Afraid of the radiation? You do not have to be! Our large underground facility has been constructed with great care to provide as much shielding and protection as possible, while also keeping the construction costs risks of any radiation leaks and containment breaches to the absolute minimum. You will be pleased to hear that the probability of one such breach event happening is less than [REDACTED] percent at any given time!

    Addendum:
    IncaseofanemployeedeathKvarkdoesn’tbearanyresponsibilitytowardstherelatives.


    That will be all for the presentation, thank you for your attention and patience. Please do enjoy your complimentary lunch, we will see you very soon at the interview!

    Kvark - For the secure nation, for the bright future!
    MINIMAL SETUP
    • Processor: 2.4 GHZ Quad Core Processor Or HigherMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Intel HD 530 Or Equivalent
    • Storage: 4 GB available space
    RECOMMENDED SETUP
    • Processor: Intel Core i5 or Ryzen 5Memory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: Nvidia GTX 660 Or Equivalent
    • Storage: 4 GB available space
    GAMEBILLET

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    9.6$ (76%)
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    5.63$ (62%)
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    7.5$ (70%)
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